StoryNexus

The Joy of Text

Richard Cobbett at

Remember text?

To hear some people talk, it had a decent run before it died. Everyone loved carved stone tablets, until scrolls became the iPads of their day. Later, books picked up the slack. Then came TV and movies, and who’d want to pay to read words after that happened? Yes, they’d have to be a real sucker...

Ahem. The strange situation is that despite the written word getting sadly little respect these days, the average person has never read more. Much of it is short-form, but devices like the Kindle and the iPad have stepped in to make longer reads cool again, and then gone one step further: they’ve helped give birth to a new generation of interactive stories. The text adventure is back.


Interactive fiction tools StoryNexus and Quest released

Marsh Davies at

You are at PCGamer.com. The proud red, black and white masthead hangs to the NORTH. To the SOUTH lie the website credits, which are direly in need of an update (sorry). Directly in front of you is an article about two powerful and user-friendly interactive fiction tools, which have both been released within day of each other. You feel a faint wind upon your face and a strong desire to read the article.

>click on article link