Oculus RIFT

Pacific Rim: Jaeger Pilot lets you use the Oculus Rift to fight kaiju

Andy Chalk at

The list of things you can do with the Oculus Rift has grown by one—a very big one—as Legendary Entertainment and Oculus VR debuted Pacific Rim: Jaeger Pilot today at the San Diego Comic-Con.


EVE: Valkyrie producer explains why VR is good for flight sims but not FPSes

Andy Chalk at

The space combat sim EVE: Valkyrie is a particularly exciting addition to the genre because it's being built from the ground-up to use the Oculus Rift VR headset. Assuming it lives up to the hype, that will make it one of the most uniquely immersive gaming experiences available, as players will have complete freedom of view through their cockpit windows as they yank-and-bank across the galaxy. But despite that great potential, executive producer Owen O'Brien doesn't believe it will herald a new generation of similarly engaging FPSes.


Oculus VR won't provide support for Oculus Rift headsets purchased "second-hand"

Andy Chalk at

Oculus VR is dropping the hammer on Oculus Rift resellers by tracking them down through their eBay listings and canceling their preorders for the DK2 version of the headset. But it also warned that anyone who purchases an Oculus Rift "second hand" through eBay or elsewhere will be "on their own" if they run into trouble.


Oculus Rift suspends sales to China because of "extreme reselling"

Andy Chalk at

The Oculus Rift Development Kit 2 started shipping this week, but the company has been forced to suspend orders from China because of "extreme reseller purchases." It's now looking into alternative methods for getting the hardware into the hands of legitimate developers, but says it doesn't have a timeline for when that might happen.


The PC Gamer Show Episode 0: E3

PC Gamer at

As we started planning for E3, the busiest week of the year, we decided that simply covering every PC game we could get our hands on at the convention wasn't enough. We wanted to do something ambitious. Something that would make our lives harder. Something like shooting the first episode of a new bi-weekly series about PC games. We're calling it The PC Gamer Show.


Oculus VR acquires Carbon Design Group, designers of the Xbox 360 controller

Andy Chalk at

Oculus VR has grown again with the acquisition of the Carbon Design Group, and while you may not recognize the name, you almost certainly know its work: It's the team that designed, among many other things, the controller for the Xbox 360.

Oculus VR accuses ZeniMax of seeking a "quick payout" from Facebook

Andy Chalk at

Oculus VR has filed a response to ZeniMax Media's lawsuit against it, describing the trademark infringement claim as "a transparent attempt to take advantage of the Oculus VR sale to Facebook." It alleges that ZeniMax omitted and misstated facts in its suit, and repeated its own assertions that "there is not a line of ZeniMax code" in any Oculus VR product.


Bastion, Transistor programmer Chris Jurney joins Oculus Rift team

Andy Chalk at

If it seems lately that everyone under the sun is going to work for Oculus VR, that may be because everyone under the sun is going to work for Oculus VR. The latest addition to the virtual reality dream team is Chris Jurney of Supergiant Games, the studio behind the indie hits Bastion and Transistor.


Oculus founder Palmer Luckey thinks 30 frames per second is 'a failure'

Shaun Prescott at

Developers offer plenty of reasons for 30 frames per second in blockbuster games, but Palmer Luckey isn’t having a bar of it. According to the Oculus Rift founder, not only is it inexcusable in virtual reality, but even consoles and onscreen PC games shouldn’t be let off the hook.


Lucky's Tale interview: Paul Bettner on crafting a 3D platformer for the Oculus Rift

Wes Fenlon at

The most surprising, charming game I played at E3 was on the Oculus Rift, but it wasn't bullet-dodger Superhot or fright factory Alien Isolation. It was platformer Lucky's Tale, which looks and plays a whole lot like 3D Mario. But man oh man, does VR make a difference. The sense of depth it adds is immediately helpful and immersive, and I knew immediately VR would have been a killer feature in a game like Super Mario 3D World on the Wii U. But Lucky's Tale will be a PC, Oculus Rift exclusive, launching alongside the consumer version of the Rift at an unannounced future date. The demo was so exciting, I had to find out more.

In my last E3 appointment, I spent 30 minutes talking with creator Paul Bettner about how his studio stumbled onto the idea of doing a traditional platformer in VR, the technical challenges of nailing the VR camera, and the future of Oculus hardware.


Superhot on the Oculus Rift made me feel like Neo from The Matrix

Evan Lahti at

Time-shifting indie shooter Superhot is one of the most interesting games to emerge from a game jam. The pitch is simple: when you’re moving, so is time. Bullets hang in the air when you aren’t walking, and moving more slowly gives you time to dodge, aim, and evaluate. It’s a fascinating twist on time and space in an FPS.


Oculus Rift interview with Nate Mitchell at E3 2014

PC Gamer at

The Oculus Rift was one of our favorite things about last year's E3, so we were even more excited to see it at E3 2014. While both Evan and Wes got to try the new Rift DK2 unit and a trio of demos, they also spoke with Oculus vice president Nate Mitchell about the company's big hires—such as Naughty Dog co-founder Jason Rubin—and big plans for first-party content.


Elite: Dangerous arrives at E3 station with a cargo hold full of trailer footage

Ian Birnbaum at

Elite: Dangerous continues to impress. From its intricate trade routes to its unbelievably sexy hyperspace jumps, the future of interstellar freight delivery—or theft—looks bright. A new trailer released especially for E3 shows off system navigation, illegal salvage operations, and an improbable amount of whoosh-whoosh sound effects for a game set in space.

Naughty Dog co-founder Jason Rubin joins Oculus VR

Andy Chalk at

Oculus VR is slowly but surely turning into a sort of videogame industry all-star team. Former Steam boss Jason Holtman signed up last week, and before him the Oculus Rift maker gobbled up John Carmack, Michael Abrash, David MeMartini and a slew of others from some pretty big-name studios. And now that list has grown again with the addition of Naughty Dog co-founder and former THQ President Jason Rubin.


E3 2014 predictions from the PC Gamer team

PC Gamer at

The Electronic Three is nigh. Next week, the entire gaming industry will descend on E3 2014, eager for big announcements at flashy press conferences and as many video games as can fit in LA's massive convention center. There will be new PC games and new PC hardware. That's all expected. But what about the unexpected? What E3 announcements will blow our minds? Is this the year Gabe Newell finally walks onto a stage and says "Half-Life 3 is done, and you can play it right now," and we all leave E3 early?

Probably not. As we psyche ourselves up for E3, the PC Gamer staff have made some wild and not-so-wild predictions about Oculus and Steam Machines and the biggest surprises we'll see at this year's show.


The week's highs and lows in PC gaming

PC Gamer at

Every Friday the PC Gamer stares the previous seven days in the face and refuses to blink. Find out what we loved, and what we’ve tried (but failed) to blank out…


Former Steam boss Jason Holtman joins Oculus VR as "Head of Platform"

Andy Chalk at

You probably couldn't pick Jason Holtman out of crowd, but he's been a significant player in the PC gaming milieu over the past decade. From mid-2005 until early 2013 he was the director of business development at Valve, and following that he had a brief tenure heading up Microsoft's PC gaming and entertainment strategy. He left that post in January, and now he's landed where everybody seems to be going these days: Oculus VR.


Take-Two CEO Strauss Zelnick calls Oculus Rift "anti-social technology"

Andy Chalk at

The Oculus Rift virtual reality headset is an exciting piece of hardware, and valuable too, judging by the recent $2 billion acquisition of Oculus VR by Facebook. Oculus VR CEO Brendan Iribe referenced that acquisition last month, when he said he envisions reaching "a billion users" with the device by broadening its functionality beyond just gaming. But the top dog at Take-Two Interactive has a different view of things, describing it as "anti-social technology" that will only appeal to core gamers.


ZeniMax and id Software file lawsuit against Oculus VR for misappropriating trade secrets

Emanuel Maiberg at

Earlier this month, ZeniMax, owner of id Software and John Carmack’s former employer, sent formal notice to Oculus claiming key technology its virtual reality headset relies on were developed by John Carmack while he was still employed by ZeniMax. ZeniMax claimed that only with its help, Oculus founder Palmer Luckey “was able to transform his garage-based pipe dream into a working reality," and it wanted compensation. Today, the company officially filed suit.


Oculus Rift to make long-awaited debut in American fast food outlets

Shaun Prescott at

What do you get when you mix copious amounts of pizza with in-development virtual reality tech which can trigger motion sickness with prolonged use? A lot of vomit, probably, but also a Chuck E. Cheese Oculus Rift game.