New 0x10c footage emerges - we talk to Notch about his game's interstellar ambition

Marsh Davies at

The fan forums are full of wild speculation about what might be in Markus “Notch” Persson’s next game, but the devs over at Mojang are still experimenting with the precise form 0x10c will take. When I head over to Stockholm to visit them, Notch has only just decided it's going to have textures.

What is clear, however, is that this is a project of considerable ambition, which brings together the principles of player-creation, multiplayer and resource-gathering that established Minecraft’s success, and pitches that into an Elite-style space-game.

Except, unlike Elite, you take control of a person inside a ship rather than the ship itself - which has a 16-bit brain you can programme. Oh and there are seamless space-to-planet transitions, too.

0x10c footage shows stairs in space, lasers, physics

Tom Senior at

0x10c sounds like it could one day become the dream game for anyone who fell in love with Joss Whedon's Firefly. Notch pitched the idea as Elite "except done right." It'll eventually cast you as the pilot of your own spacecraft with its own programmable on-board computer system. Eventually you'll be able to land on planets, trade, fight and become a bona fide space rogue.

You can't be a space rogue without stairs, though. Or light. Or lasers. Notch is on the case. That Videogame Blog have discovered a video of 0x10c that shows working physics, lighting and slopes. The texture work is reminiscent of Minecraft, but 0x10c is already showing signs that it'll be a very different animal. It's early days, mind. Video ahoy:

Notch: Microsoft should "stop ruining" PC as an open platform

Omri Petitte at

Minecraft creator Markus "Notch" Persson welcomed Thursday morning with a pair of tweets assailing Microsoft's program certification process for its impending Windows 8 operating system, saying the software giant should "stop ruining" the PC's accessibility for developers.

Minecon 2012 tickets now on sale

Marsh Davies at

Mojang and the House of Mouse have joined forces to stage this year's Minecraft convention, taking place on November 24th and 25th at Disneyland Paris. The amusement park has been hired exclusively for this event, so the amassed fanbase for its block-based imaginarium can mingle, make merry and attempt not to throw up on the rollercoasters without the usual crowds and queues. If that sounds incroyable to you, head over to the official MineCon sitetoute de suite - tickets are sure to go fast.

Watch the PC Gamer PAX panel featuring Minecraft, DayZ, The Walking Dead, Bastion, and XCOM: Enemy Unknown

Evan Lahti at

It took us a while to figure out what sort of panel we wanted to put on at PAX. We knew we wanted to do more than a live version of our podcast (we do that every week)! We settled on storytelling as a topic because it's a particularly interesting moment in gaming for stories and storytellers. BioWare released the first fully-voiced MMO, and it responded to fan feedback about Mass Effect 3. "Choice" as a concept is leaking into every genre it can. Story generators like DayZ are innovating with systems rather than scriptwriting. But wait—conventional storytellers like Telltale are finding novel ways of humanizing characters.

Notch on 0x10c: "I might possibly start over, because…it's not fun."

T.J. Hafer at

In a recent interview with The Penny Arcade Report, Markus "Notch" Persson unleashed some new details on his upcoming Fly A Spaceship With A 1980s Computer simulator 0x10c (which, for the record, I pronounce as "Zero to the Speed of Light"). Among them was the fact that he might just start the whole project over.

Watch the PC Gamer PAX Megapanel livestream here at 2:30 pm PDT!

PC Gamer at

Join us live at PAX Prime in Seattle today for the PC Gamer Megapanel, featuring a discussion on "The Incredible, Uncertain Future of Storytelling" with the super-creative minds of Jake Solomon (XCOM: Enemy Unknown), Dean "Rocket" Hall (DayZ), Greg Kasavin (Bastion), Sean Vanaman (The Walking Dead), and Markus "Notch" Persson (Minecraft).

The panel starts at 2:30 pm PDT (4:30 CDT, 5:30 EDT, 9:30 GMT) - if you're at PAX, come see it at the Kraken Theater, but if not: don't worry! You can watch it all live on the official PAX livestream inside.

Join us for the PC Gamer Megapanel at PAX!

Logan Decker at

If you're going to this year's PAX in Seattle, Washington, then we'd love for you to join us on Friday for an unprecedented gathering of PC gaming's finest developers and storytellers at the The PC Gamer Megapanel: The Incredible, Uncertain Future of Storytelling!

Minecraft mod adds beautiful lighting and water

Tom Senior at

External visualiser programs do a wonderful job of turning Minecraft's worlds into beautifully lit landscapes, as these images from the Westeros Game of Thrones project demonstrate, but wouldn't it be nice to get some of that sparkle into the game in real time? Allow Cody Darr aka Sonic Ether to help with that. IGN spotted a video of the latest version of his mod, Sonic Ether's Unbelievable Shaders, which brings lovely lighting and water effects to Minecraft. Take a closer look at the sunsets, sun beams, morning and evening lighting and rippling, reflective water in the video and screenshots below. You can download the latest version from the Sonic Ether Facebook page.

PC Gamer US Podcast #323 - Newell News

PC Gamer at

Join Tyler, Logan, Evan, and T.J. as they stab silence in the heart with talk of PlanetSide 2, KOTOR II modding heroes, Steam's dominance, Windows 8, and the possibility that Gabe Newell is a time traveler. Plus, T.J. breaks up with WoW, Evan explores the fun mechanics of Counter-Strike, and new voices join in for a special edition of DayZ storytime.

PC Gamer US Podcast 323: Newell News

Notch on why Minecraft still isn't on Steam

Tom Francis at

After the spectacular success of the Steam Summer Sale, I wondered again why Minecraft still isn't on there. Looking back at developer Markus Persson's blog post on the subject a year ago, it seemed like the things they couldn't previously do on Steam are now possible. So I asked him: that?

Watch Notch, Freddie Wong, Valve, Bethesda, and us fight for charity, honor in Team Fortress 2

Evan Lahti at

For the benefit of children, TF2 Mixup invited me to play a few rounds of Team Fortress 2 with some Important Internet Individuals. The roster: Notch (Soldier), Freddie Wong (Sniper), Robin Walker (Demo), our pal Brian Brushwood from Scam School (Heavy), and more. The first round of three, on cp_gorge, is watchable inside. Any ad money generated from the video is being donated; and hey, you can still donate yourself.

Mojang sued for patent infringement

Tom Senior at

Notch tweeted over the weekend with news that Mojang are being sued for patent infringement. The suit is being brought by IP-gatherer, Uniloc. In their words, they "look at many ideas. Pick an outstanding one. Patent it. Commercialize it. Reap the rewards."

The suit claims that Mojang have infringed on a patent owned by Uniloc by creating applications "that require communication with a server to perform a license check to prevent the unauthorized use of said application, including, but not limited to, Mindcraft," a description that quite neatly sums up one of the most frequently used forms of copy protection in the industry.

Minecraft 1.3 update due out August 1

Tom Hatfield at

Minecraft is expanding again. Mojang have announced that the game's new 1.3 update will arrive on August the 1st and will bring with it "A huge number of changes". It's been a bit of a wait since the last Minecraft update, but Mojang say that's because they've been making some significant structural changes to Minecraft's engine, they've "kicked out single-player, and made it a shell on top of multi-player," which brings us one step closer to mod support, and will ensure that any tweaks to multiplayer will work in single-player as well.

According to the Mojang website 1.3 will include "lots and lots of bug fixes" and performance enhancements. Those will be needed however, as the new singleplayer/multiplayer combined build will be more performance intensive. According to Mojang "When playing single-player, the game needs to be able to both simulate and emulate the world, which take many more CPU cycles."

Minecraft Game of Thrones project builds a blocky Westeros

Tom Hatfield at

Have you seen WesterosCraft yet? It's an incredibly ambitious effort to recreate the world of Game of Thrones in Minecraft, and it looks astonishing. These screenshots really show the whole thing off perfectly.

We've assembled a gallery of some of the coolest landmarks, so click through and take a look.

Notch names his space game 0x10c, says its pronunciation is "a riddle"

Tyler Wilde at

Remember how Notch mentioned that he'd like to create a sandbox space trading game? Well, the famed Minecraft creator is working on it, and he's just announced the title: 0x10c.

Minecraft makes $80 million in 15 months

Tom Senior at

The Financial Times report that Minecraft creators, Mojang, have filed their finances in Sweden, declaring $80 million in revenue. With interest, taxation and depreciation deducted, that's $13.5 million on profit in the 15 months since players were able to buy the first alpha build of Minecraft back in October 2010. Just imagine the number of Choc Ices you could buy with that.

Unsurprisingly, Minecraft's creator, Notch, is the main shareholder of the company. The FT say that his $3.7 million dividend has been shared with the rest of Mojang. Minecraft is the only game they've released so far, though they're publishing Cobalt, and are currently working on their fantasy card trading game, Scrolls. Notch has also started work on something new, an open world space trading game inspired by Elite and Firefly. We'll have to wait and see if Mojang can strike gold twice, but adding FIREFLY to ELITE in my brain is setting off some pretty good mental fireworks.

Notch wants to make a Firefly-inspired sandbox space game like Elite "except done right"

Tom Senior at

After stepping back as lead designer of Minecraft earlier this year, Notch has been considering what to do next. Right now he's working on a little roguelike called MiniTale, but he has bigger plans for the summer. While he's still deciding exactly what he wants to work on, he told us that he'd quite like to do a sandbox space trading game like Elite, "except done right."

Notch is aiming for something with a bit more character than the classic trading sim. Instead of being the spaceship, you'd be a character inside the spaceship. "I want the space game that's more like Firefly," he said. "I want to run around on my ship and have to put out a fire. Like, oh crap, the cooling system failed, I have to put out the fire here."

Notch, Bethesda, Freddie Wong, Robin Walker (oh, and us) to fight in Team Fortress 2 for charity

Evan Lahti at

Sometime soon, I'm going to be called to defend the honor of PC Gamer against Notch, Robin Walker, Yogscast, Freddie Wong, friends of PCG Brian Brushwood and Veronica Belmont, and other people that are more important than me. The men behind TF2 Mix-up have organized another showmatch, a 9-on-9 battle royale between web celebs that benefits Child's Play.

Want to play with us? Donators are eligible to fill a vacant player slot. On April 1, the event's organizers will randomly pick three donors who will each be offered a place in the match along with some signed merchandise. Donate more, and you'll increase your chances. Donate here. The match's date is secret, but it should be held sometime in April. We'll post the match video once it's available, assuming I don't dishonor you all.

Notch: "If someone copies your game a trillion times, you won't have lost a single cent"

Owen Hill at

Notch has just finished his "Fireside Chat" with Chris Hecker at GDC. It sounds cosy, but that didn't stop the Minecraft creator taking on the thorny issue of piracy towards the end of the talk.

"If someone copies your game a trillion times, you won't have lost a single cent," said Notch. "Some people are using that to ruin the internet."