Just because we weren't the biggest fans of Call of Duty: Ghosts doesn't mean it isn't still immensely popular. It has a huge, highly competitive following, big enough to serve as a primary attraction to Major League Gaming's eSports streaming service, MLG.TV. Those players care passionately about details in the game the average player won't even notice, which would explain why Infinity Ward's latest update focuses on eSports and balancing.
Major League Gaming takes eSports seriously. It thinks that it will be comparable to the NFL in the near future, and it thinks that its recently launched streaming service, MLG.TV, is what professional players should use. But why should popular teams use MLG.TV when they can use Twitch, Ustream, or YouTube Live? More money, to start with, MLG CEO Sundance DiGiovanni said in a recent interview with onGamers.
Major League Gaming's 2014 Dota 2 league will see its final showdown take place at next year's Spring Championship in Anaheim, according to information released today by MLG. The $150,000 June tournament looks set to stage the final battle after six months of league play and will feature the best North American Dota 2 squads as well as teams from abroad.
Major League Gaming’s 2013 Spring Championships did quite well last weekend, earning the eyes and ears of thousands of gamers and eventually becoming MLG’s largest event ever. But that isn’t enough for MLG President Mike Sepso, whose goal is make professional gaming one of the top five sports in North America.
Ah, it’s that time of year again. The birds are chirping, the squirrels are frolicking, and the best StarCraft II, Call of Duty: Black Ops II, and League of Legends players are warming up their clicking fingers for the 2013 MLG Spring Championship.
We're coming up on the biggest weekend for StarCraft II eSports in 2013 so far, with both the Korean and American WCS Season 1 finals concluding the first round of Blizzard's new, worldwide tournament format. The Korean finals between INnoVation and Soulkey will have already started by the time you read this, but you should be able to check out the WCS archives shortly after the broadcast. The American finals, beginning with the Round of 8, will run throughout the weekend.
For a game that’s still in closed beta, Infinite Crisis is doing quite well for itself. The free-to-play MOBA has partnered with eSports behemoth, Major League Gaming, and will be among League of Legends and Black Ops II as a featured title in future competitions.
With the announcement of the new, unified World Championship Series for StarCraft II, the structure of competitive play is going through a lot of changes. Here in North America, Blizzard is partnering up with Major League Gaming to crown a continental champion using a format similar to South Korea's GSL. It can be a little confusing at first glance, so we've broken it down into a simple, straightforward explanation.
StarCraft II: Heart of the Swarm is still fresh off of the oozing, globular presses, and its community is still in a state of contention over the new units and the metagame still taking shape around them. A lot of the current concern is surrounding the new booster ability for Terran Medivacs, which allowed some relatively unknown players to defeat legendary Zerg players like Leenock in decisive fashion. Many have taken up the cry of "Nerf! Nerf! Nerf!" Blizzard, however, thinks the problem lies in the newness of the expansion more than the Medivac or another unit being overpowered.
This week in eSports: MLG Winter is finally here! Heart of the Swarm has launched, and now is as good a time as ever to start eSportsing. Plus, competitive gaming has earned itself a spot at the MIT Sloan Sports Analytics conference. Have a look at all of this and more inside. gl hf!
This week in eSports: the Swarm approaches, and vengeance is upon us all! By this time next week, we'll have a champion for the GSL and IEM, Heart of the Swarm will be burrowed on our hard drives... and that's just StarCraft. Get off one last inject on your hatch, then 1-A your way down into this week's eSports news. gl hf!
This week in eSports: the death knell sounds for IPL6, but an announcement from QuakeCon gives us something different to look forward to. Things have come right down to the wire in The Defense 3 and the GSL, and the next MLG is right around the corner. There may be no better time this year to 6 pool or gank your friends into giving eSports a look. gl hf!
This week in eSports: EVE Online gets its first ongoing, competitive league. The IPL could be changing hands. And only the final four remain in the GSL Code S. Get ready to face-check your weekly helping of competitive gaming news. gl hf!
League of Legends will feature prominently in Major League Gaming's 2013 Winter season. There has never really been any doubt about that. But now we've got info on how the competition will be structured, as well as how it will tie into Riot's own, year-spanning League Championship Series.
This week in eSports: which StarCraft II tournaments are making the switch to Heart of the Swarm, and which will hang onto Wings of Liberty a little longer? We've got the answers. Also, could World of Tanks break into the eSports scene? With an announced $2.5 million prize pool, it might be on the right track.
Maybe even more so than the players, casters are the public faces of eSports. Their engagement with the audience and the community has been a big part of growing and shaping the scene—even someone who couldn't name a single StarCraft II pro might recognize icons like Day and TotalBiscuit.
We recently had the chance to pose some questions to two of the veteran StarCraft II casters who will be bringing you the play-by-plays at MLG's Winter Championship next month: Alex "Axeltoss" Rodriguez and Nick "Axslav" Ranish. Read on to learn how they got into the scene, which players are the hardest to cast, and where they'd like to see eSports in the not-so-distant future.
This week in our new competitive gaming column: could PlanetSide 2 be the first competitive shooter to achieve RTS/MOBA-level worldwide success? MLG and Sony think it just might. Plus: Who will secure their spots in Dota 2's The Defense 3 playoffs? This and much more below. gl hf!
We recently had the chance to interview MLG CEO Sundance DiGiovanni about his hopes and dreams for the eSports world, which his organization is currently leading the charge on in the West. The mainstream seems to be taking note of the efforts of MLG and others; The Economist recently tracked him down for a chat about what constitutes a "sport," MLG's profitability, and where to go from here.
This week we had a chance to chat with Sundance DiGiovanni, CEO of MLG, on the past, present, and future of eSports. Read on to learn who he likes to watch, what he sees as being the biggest games for eSports in 2013, and where eSports could go in the next five years.
Tonight marks the beginning of MLG's Tournament of Champions, a single-elimination invitational pitting a who's who of the best StarCraft II players against one another for a $7000 prize. The opening match, kicking off at 9 p.m. Pacific, 6 p.m. Eastern, will be the God of Brood War, Lee "Flash" Young Ho, vs. Park "DongRaeGu" Soo Ho, a champion in both MLG and GSL play considered by many to be the current best Zerg player in the world.