Greg Street

Mists of Pandaria interview with Greg "Ghostcrawler" Street

T.J. Hafer at

Mists of Pandaria, the latest expansion to MMOdom's longest-reigning king, is just days away. We caught up with World of Warcraft lead systems designer Greg "Ghostcrawler" Street and talked at length about everything the new expansion is bringing to the table. Check out the full, mega-sized interview for answers to your most pressing, directly and tangentially panda-related questions!

Panda-ing to the hardcore: Blizzard’s Greg Street on Mists of Pandaria’s difficulty levels

Henry Winchester at

In World of Warcraft, balance is king. With such a huge userbase, it’s essential to ensure noobs are able to play the game without feeling frustrated. At the same time hardcore players need a tooth-grindingly tough experience.

We caught up with World of Warcraft's lead systems designer, Greg Street at Blizzcon. He admits that most recent expansion Cataclysm got it a bit wrong. “In Wrath of the Lich King we heard from our players that the PvE content was too easy,” says Street. “So we were like okay, clearly what we need to do is make the PvE content harder, which we did for Cataclysm and then players told us ‘it’s too hard, I can’t handle it!’”