Technology doesn't mix well with water, as anyone who's dropped their phone into a sink can tell you.* That's okay, though, because in SOMA, technology doesn't mix well with anything. Frictional's sci-fi horror is the subject of another trailer, this time skimming the depths of claustrophobic, paranoid isolation. As with previous trailers, it's not particularly forthcoming with details, but rather sets the tone using in-game locations.
If there's any glare on your screen right now, you're going to have to trust that this latest SOMA trailer is more than just a radio play. It's a dark and moody teaser; one that shows locations from Frictional's sci-fi horror over a conversation about an experiment that, to put it mildly, isn't going to plan. That's the exciting thing about science, there's always a new challenge to face. New, horrible, and deadly challenges.
Frictional Games earned several slots in our round up of the best horror games on PC, and deservedly so with games like Amnesia: The Dark Descent under their belt. But what of their next venture, SOMA? This sinister sci-fi horror was teased with a series of live-action videos before being revealed to be another exploratory first-person horror game, this time set in a Giger-esque world of dark, undulating cables and exposed brains. Time for a chat with Frictional Games creative director Thomas Grip to discover the thinking behind his latest horror.
SOMA, the space-borne horror show being built by Frictional Games, isn’t due for release until sometime in 2015, but that doesn’t stop a steadystream of trailers and teasers from showing off brief moments of hopefully frightening gameplay. The latest trailer features in-game environments specifically designed to deliver a case of the heebie jeebies.
After twofreaky live action trailers, Frictional have finally unveiled the first in-game footage from their upcoming sci-fi horror SOMA. Judging from the trailer, it looks a bit 'Amnesia in space', and you'll play as a man who thinks it is a good idea to jam a weird metal device into the decapitated head of a corpse. Based purely on that performance, I'm not confident in his long term chance for survival.
Here's a second video for Amnesia dev Frictional's next project, which might well be a game called SOMA. Then again, it might not be, with the studio not yet having confirmed what this series of hints are leading to. What we do know, from years of pop culture, is that taunting robots is almost always a terrible idea. Maybe this five minutes live action teaser will be the exception to that rule.
Amnesia developers Frictional Games teased a website entitled www.nextfrictionalgame.com over the weekend, featuring a whole lot of nothing except for a loading bar slowly increasing as the hours went on. Well, that bar has filled up to reveal...another tease in the form of some in-fiction text and a video of a woman fiddling about with an almost certainly evil big TV/computer thingy. The game seems to be called SOMA, and based on the font and the decor in that video, I'm picking up a serious SCP/sci-fi vibe.
It’s a sign of a good horror game when the mere act of holding down the W key to progress through the next hallway requires you to remind yourself “You’re not going to die. It’s okay. This isn’t real.” Such is the case with Amnesia: A Machine for Pigs. But unlike its predecessor, the scares aren’t what make it so memorable and worth your time.
Don't adjust the gamma on your monitor—these screens from Frictional/thechineseroom's Amnesia: A Machine for Pigs are just as gloomy as the game itself. Appearing mysteriously on cross-media horror site Bloody Disgusting, they give us the first window we've had in a while to the foreboding, industrial landscape in the follow-up to 2010's The Dark Descent. Dim the lights, look closely, and you just might be able to smell the bacon. The mind-scarring, nightmarish bacon...
Frictional's Jens Nilsson has posted a status update on their horror sequel Amnesia: A Machine for Pigs. Nilsson says the team have now received the final version of the game from The Chinese Room - the Dear Esther devs who have been handling the bulk of development duties. Frictional still need to tweak, test and translate the game, and expect to be ready for release by Q2 2013. That means we're due a flood of definitely not exaggerated YouTube reaction Let's Plays at some point this summer.
As reported earlier, The Chinese Room have released the latest trailer for Amnesia: A Machine for Pigs, the follow-up to Frictional Games’ deeply unsettling Amnesia: The Dark Descent. Set in Victorian London, some sixty years after the events of the first game, Pigs isn’t a straight continuation of that story, but a wholly new tale set in the same universe. That doesn’t mean it won’t be looking to recapture the same sense of giddy terror that the Dark Descent induced in its hapless, cringing players, however. We got in touch with The Chinese Room’s boss-man and creator of Dear Esther, Dan Pinchbeck, to discover how the scares shake down.
Horror sequel, Amnesia: A Machine For Pigs, has a new and suitably unheimlich trailer, showing off the game's gloomy Victorian locales and the terrible contraptions which lie beneath them. A Machine For Pigs is the follow-up to Frictional Games' indie classic, Amnesia: The Dark Descent, though this time development is helmed by The Chinese Room, makers of Dear Esther. It's not a straight continuation from the last Amnesia game, either - the story takes place sixty years later, on the eve of the 20th century, and swaps the dank confines of the Prussian Brennenburg Castle for the smoggy streets of London.
The Chinese Room's Dan Pinchbeck also has a special request to make of viewers: "What we really need are some screams," he says. "We want fans to record themselves screaming, puking and freaking out. Tape it all, send it through to us, and we'll sift through it and the best stuff will end up going into a background mix for one of the levels."
Thomas Grip, head of Amnesia: the Dark Descent creators Frictional games, thinks games need to be pushing open more ominous doors to explore new corners of the dilapidated mansion that is the human psyche. "Take just about any big game release and the core concepts of that game is something that a ten-year old can enjoy," he said in an interview with Beefjack. "This means that just about any games that I can enjoy today would also have been enjoyed by my ten-year-old self."
Frictional Games posted a two-year postmortem on its bravery-busting hit Amnesia: The Dark Descent today, discussing its success at carving a niche in the PC horror scene and the longevity created by a dedicated modding community. But when the topic of piracy reared its ugly, eyepatched head, the developer's stance was a simple "screw it."
The countdown on nextfrictionalgame.com has ended, treating us to an unsurprisingly eerie first trailer for Amnesia: A Machine for Pigs. Check it out below, if you dare.
When clever ARG-crackers uncovered this message on nextfrictionalgame.com, the internet leapt to the conclusion that the next Frictional game would be called Amnesia: A Machine for Pigs and that it would be coming out later this year. It was even rumoured that the game was being created in collaboration with Dear Esther developers thechineseroom.
OnLive—the subscription service that lets you play a host of games on the cheap, regardless of your hardware—wants to scare their supporters, in the best way possible. They're giving away free copies of Frictional Games' indie-horror gem Amnesia: The Dark Descent, from now until 9pm PST tonight. All you have to do to snag one of the scariest games of all time is register at this link, download the free demo, then enter the promo code "THANKYOU" when it expires.