Want a new look at Fortnite, Epic's free-to-play co-op shooter? Wait, you did remember that Epic were making a free-to-play co-op shooter, right? Admittedly it was first announced a long time ago, but the game has recently re-emerged from its years-long silence with the renewed promise of an upcoming alpha.
We are fast approaching the first wave of Unreal Engine 4 releases, but so far we’ve seen very little of Epic Games’ showcase for the engine, Fortnite. Today, Epic revealed a couple more details about it, and invited players to sign up to an upcoming Alpha test.
People Can Fly, the Epic-owned developer best known for making Bulletstorm and Gears of War: Judgement, is now going by the name Epic Games Poland and is one of the many studios working on the detail-light survival game known as Fortnite.
Epic Games frontman Cliff Bleszinski conducted a crowdsourced interview with Reddit over the weekend in the popular "Ask Me Anything" subreddit. A number of noteworthy responses cropped up regarding Bleszinski's thoughts on revisiting older IPs, modding's explosive popularity, and (though very definitely not announcing this) an open-world reboot of Unreal, among other answers. Check out a few choice quotes inside.
Listen in on our comms this week as we discuss Fortnite, Sins of A Solar Empire: Rebellion, The War Z. Is copying the mechanics of a certain Arma 2 mod lazy, or is it simply the beginning of a new genre? We've also got some hands-on details for PlanetSide 2 and answer listener questions. What is one to do when you dump coffee on your keyboard? The answer may surprise you.
All this, what we've been playing, DayZ storytime, and more. PC Gamer US Podcast 322: Feline Mothership
Producer Tanya Jessen has been chatting to RPS about Epic's plans for the Unreal Engine 4 powered co-op survival game, Fortnite. Jessen reveals that Epic are thinking about making an online connection a requirement. “It’s gonna be really dependent on gameplay, and it’s also dependent on platform – the method of getting updates and stuff like that. So I can’t say for sure today one way or another [whether or not we're going to use it],” Jessen says.
“Fortnite is a game that’s being developed as a co-op experience primarily,” she adds. “That’s our number one focus. This is a game you’re gonna want to play with your friends, and it’s most fun with your friends. So whatever we decide to do there is gonna be more relevant to the most fun experience you can have with your friends [than it is to piracy]. But I can’t nail that down today.”
Epic's Cliff Bleszinski announced at a Comic-Con panel today that Fortnite will be first title built with Unreal Engine 4 and will be a PC exclusive. Set for a 2013 release, Fortnite is a cooperative builder-shooter in which you'll build defenses while the sun shines and defend it at all costs when night falls.
"Next-gen's here. It's been here. It's a high-end PC," said Bleszinski, according to Joystiq. See all of the new screenshots inside...
At PAX East last weekend, Epic Games president Mike Capps revealed that the developer "might be working on a PC-only title." Cliff Bleszinski was less ambiguous, responding: "Let me say that again: we are working on a PC game."
So what is it? Some rumors pointed to Fortnite, which was announced during Spike's Video Game Awards late last year. We know little about Fortnite, except that it's a Minecraft-inspired monster defense game with a nifty trailer. On his LinkedIn profile, Epic Games producer Chris Mielke stuck a "(PC)" onto his mention of the project, but that distinction has been removed, and Capps told Joystiq that the PC exclusive is unannounced.
Epic announced a new game over the weekend called Fortnite. It'll have a Team Fortress 2-esque art style and, according to Epic, is directly inspired by Notch's indie block builder, Minecraft.
Fortnite appears to revolve around building forts to hold off waves of creatures that attack during the night, or rather 'nite'. Whether the action takes place over two weeks is yet to be seen, but it looks as though there will be some creative building involved. In a tweet spotted by Eurogamer, Lead Designer Lee Perry says: "Minecraft was an inspiration for sure."