Flying Wild Hog

Juju announced, a lighthearted platformer for kids from the Shadow Warrior team

Andy Chalk at

The name Flying Wild Hog, if it means anything to you at all, probably invokes images of blood-soaked, over-the-top first-person shooters. This is the studio that gave us Hard Reset and the wildly entertaining Shadow Warrior reboot, after all. So why is the studio's next project a colorful, kid-friendly platformer about a shaman panda named Juju and his lizard sidekick Peyo? I can't even begin to guess, so instead I'll just show you this trailer.


Viscera Cleanup Detail: Shadow Warrior lets you clean up your own mess

Phil Savage at

Okay, this is weird. In playing The Stanley Parable's demo, I seem to have been transported to an alternate universe where daft things just happen. Not that I'm complaining. It's much better than the reality I came from. Everyone there took things far too seriously. Not like here, where the makers of old-school remake Shadow Warrior can team up with the makers of janitorial sim Viscera Cleanup Detail to create a free DLC update that lets you clean up after a particularly messy katana battle.


Shadow Warrior launch trailer brings explosive weapons, musical interludes

Phil Savage at

It seems '80s pop rock isn't going anywhere. In fact, it was only last night I was super-sprinting through Saint Row IV's virtual Steelport to Stan Bush's The Touch. Now it's back again, in the launch trailer to the equally absurd Shadow Warrior. Flying Wild Hog's re-imagining of 3D Realms' other game is out now, and available at a 10% discount until October 3rd.


Shadow Warrior gets a 'wangtastic' new trailer, flaunts fish physics and destructible bikes

Tom Sykes at

Shadow Warrior's new trailer is not only a great showcase for Flying Wild Hog's upcoming reboot - it's also a brilliant pisstake of all those 'next-gen' engine trailers that will literally zoom in on a puddle to impress. This video focuses on the "under-appreciated features" of the gory throwback, including "advanced fish physics" and "next-gen tree sway". The game's puddles, meanwhile, remain woefully last-gen.

Shadow Warrior reboot gets gory new trailer, late September release date

Tom Sykes at

Guns, dismemberment, penis jokes and gore - if you were worried that games might somehow abandon these things, don't be. Shadow Warrior is living, wangy proof. Flying Wild Hog's (Hard Reset) reboot of the old PC game has a new trailer, and with it a release date: it seems we'll be slicing and dicing demons on September 26th.


Shadow Warrior footage offers a sworded look at the ridiculous reboot

Tom Sykes at

Flying Wild Hog's Shadow Warrior reboot has been shown off at E3, and as you were probably expecting it's a sober, understated take on the first-person shooter. That or the other thing: extremely violent, silly and over-the-top. Now that I think about it, it's a bit more like that. Stick around for a new gameplay-filled video courtesy of Rev3Games (interspersed with shots of a guy in a Hawaiian shirt).


Shadow Warrior teaser trailer announces the reboot that no one knew they wanted

Ian Birnbaum at

Shadow Warrior is a bit of a blip in the history of PC gaming. The 1997 FPS from the creators of Duke Nukem 3D attempted to parody bad kung fu movies by pouring Eastern themes all over Duke Nukem's technology.


New Hard Reset: Extended Edition screens show plant life that will soon be dead

Greg Henninger at

Hard Reset came out of nowhere last September and casually brushed aside overwrought, megabudget shooters with its timeless FPS run-and-gun style set against a gritty sci-fi backdrop. No cover, no regenerating health - just strafing and lots and lots of exploding robots. We docked it, however, for its brief campaign, lack of enemy variety, and somewhat limited cyperpunk color palette.

We got our hands on a new screens for Hard Reset: Extended Edition, and it looks like the devs have something to say on all three points: the expansion adds three additional hours, outdoor areas, four new enemy types, and an updated graphics engine. Check out those sunlight god-rays streaming through the windows, and the lush plant life giving off a refreshing green hue to the world. But will a few ferns a few new baddies be able to turn things around? We'll give you the official official rundown when it releases in March.


Standalone Hard Reset: Extended Edition set to launch in March

Nathan Grayson at

Hard Reset was a futuristic love letter to first-person shooting's past, but it quickly succumbed to "if you've shot one million robots, you've shot 'em all" syndrome. Flying Wild Hog, though, isn't throwing in the towel after one go at robot-blasting nirvana. Coming in March 2012, Hard Reset: Extended Edition will be a standalone expansion with five new levels, four new enemies, upgraded graphics, and "additional gameplay elements" (via Blue's News).

As of now, Flying Wild Hog is "discussing" how it'll deliver the new content to owners of the original game. Personally, I'm hoping they'll bundle it with a free pony. But - if I were a betting man - I'd put my money on some sort of DLC.


New Hard Reset patch adds survival mode, 3D support

Nathan Grayson at

You know what's great? Surviving. I can say - almost completely without reservation - that it's one of my favorite things to do. Sometimes, though, life feels purposeless. Bereft of meaning. Flat, one might say. Enter Nvidia's 3D Vision tech. It probably won't bring you lasting happiness and satisfaction, but it sure looks neat.

Happily, as of patch 1.2, Hard Reset now combines both of those things. Its new survival mode promises "wave after wave of robotic hell" on two new maps, and 3D Vision's now fully supported. These come in addition to a number of smaller changes, which can be viewed here. One of them apparently involves exploding gorillas, so count me in.


Interview—Hard Reset dev on Call of Duty, cyberpunk, Deus Ex, PC exclusivity

Nathan Grayson at

In July, we blew the lid off Flying Wild Hog's cyberpunk-soaked love letter to shooters of yore, Hard Reset. But—after picking the lid shrapnel out of our charred flesh—we realized something: this isn't a typical game release. Big-budget PC exclusive? No multiplayer? Nothing about crying behind cover 70 percent of the time? We asked, and Flying Wild Hog founder Klaudiusz Zych answered. Read on for Zych's thoughts about Call of Duty, Deus Ex, phoned-in multiplayer, PC leaving consoles in the dust, and plenty more.