You're free to wander the wastes of Dead State, Brian Mitsoda's Kickstarted isometric turn-based zombie RPG, to scrounge and scavenge resources for your ramshackle stronghold and the haggard survivors holed up inside. Picking through abandoned buildings is essentially a siren's call for shambling zeds to hunt your tasty flesh, and in a video released today, Mitsoda demonstrates both how to defend yourself with the various weapons you'll find and the game's overall development progress.
DoubleBear Productions is less than $20,000 away from unleashing the zombie apocalypse. Their turn-based survival RPG Dead State is well on-track to meet its Kickstarter funding goal, with over $130,000 of $150,000 already raised and only half of the time limit for fund-raising elapsed. We had a chat with lead designer and Black Isle/Troika/Obsidian veteran Brian Mitsoda about crowd-funding the end of the world, why he thinks that explaining the undead's origin is lame, and how Dead State isn't "just another zombie game."