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BioWare veteran says a big delay is better than lots of little ones, because sometimes you just gotta 'burn it down and take the other fork in the road'
By Rich Stanton published
News "You are laying band-aid on top of band-aid on top of band-aid."

Dragon Age voice actor says his favourite way to play Inquisition is as a woman who romances himself, which is apparently 'the best'
By Rich Stanton published
News You'll go blind doing that.

BioWare co-founder laments Jade Empire's commercial failure and blames it on 'the worst advice, absolutely moronic advice' from Microsoft
By Rich Stanton published
News "I just think it would have been a way more successful product at the beginning of a cycle than the end."

BioWare co-founder Greg Zeschuk considered taking over EA 'from the inside', but he was thwarted by an MMO
By Fraser Brown published
NEWS Star Wars: The Old Republic wasn't quite successful enough to be used as the basis for a coup.

BioWare veteran calls out the 'cruelty' of fans celebrating layoffs: 'You are crossing a line, and you're probably attacking the wrong person anyway'
By Rich Stanton published
News "You don't know the circumstances that resulted in the thing that you're mad at."

Mass Effect 3 didn't have music like Vigil or Suicide Mission because composer Jack Wall had a spat with Casey Hudson: 'Casey was not particularly happy with me at the end'
By Joshua Wolens published
News All rise for the national anthem: Mass Effect 2—Normandy: Galaxy Map / Scanning Themes (1 Hour of Music).mp4.

Former Dragon Age developers are not happy with EA CEO's suggestion that The Veilguard should have live service features: 'I'd probably quit'
By Elie Gould published
News Live service isn't the answer to everything.

EA has learned all the wrong lessons from Dragon Age: The Veilguard, and it's going to be disastrous for the future of Mass Effect 5—if it even has a future
By Fraser Brown published
Dead service No EA RPG is safe from the publisher's obsession with live service.

It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake
By Andy Chalk published
news CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features."
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