Hearts of Iron 4 trailer offers the tiniest first glimpse of game footage

Phil Savage at

Here's a first, brief look at Hearts of Iron 4. And I do mean brief: of the minute-long tour through the beginnings of World War 2, around 12 seconds are given to this latest offering from Paradox's Clausewitz Engine. If you're a veteran grand strategy fan, you already know what to expect. Maps, men and giant arrows.


Binding of Isaac: Rebirth is in "near final state" in newest gameplay video

Shaun Prescott at

It feels like aeons since it was announced, but it looks like Binding of Isaac: Rebirth will be ready to play soon. The above video is the first substantial look we've had of the remake, aside from a bunch of teasingly brief animated gifs. According to creator Edmund McMillen writing on his blog, the round worm depicted in the footage above will replace the Parabite early in the game.


Plants Vs. Zombies: Garden Warfare update adds new map and mode

Shaun Prescott at

Plants Vs. Zombies: Garden Warfare may no longer be the most whimsical shooter of 2014 (see Lovely Planet) but one thing is for sure: it still exists. To support its ongoing existence developer PopCap has announced it will roll out a new free update later this week (Tuesday in the Northern Hemisphere, Wednesday in Australia). Titled Suburbination, the updateadds a new map in the form of 'Crash Course', a new 'Suburbination' game mode, a new character and a new customisation kit.


Dead Island 2 gameplay trailer leaves nothing to the imagination

Shaun Prescott at

Despite those early cinematics, Dead Island has never taxed anyone reluctant to use their brains. Dead Island 2 appears to be following a similar course, except this time there's nothing subliminal about the messaging, which appears to be as simple as "you get to kill zombies". The trailer showcases the manner in which you kill them, and the results are gory.


Doom co-creator John Romero is working on a new shooter

Shaun Prescott at

After nearly five years spent developing social and mobile games with his studio Loot Drop, John Romero has let slip that he's working on a fully-fledged shooter. Speaking on the Super Joystiq Podcast, Romero said that he's working on "several" games at the moment, with one of them to release under the Romero Games handle, rather than Loot Drop.


Ubisoft analyst criticizes League of Legends monetization, warns other studios not to try it

Andy Chalk at

An awful lot of game studios and publishers these days seem to view free-to-play as the holy grail, but finding the sweet spot between giving the store away and taking unfair advantage of your players is a tricky business. League of Legends is one of the few games that really seems to have nailed it, and yet Ubisoft Blue Byte's Teut Weidemann says it's not a game that other publishers should emulate.


Mortal Kombat X brings back older, wiser, nastier Kano

Andy Chalk at

Kano always struck me as kind of a punching bag in the original Mortal Kombat, and his performance in the first Mortal Kombat film didn't do anything to improve my opinion. But the Kano of Mortal Kombat X is older, wiser, heavily upgraded and more able than ever to kill you three times before you hit the ground.


Night Trap ReVamped brings the infamous FMV adventure back in HD

Andy Chalk at

Five scantily-clad teens arrive for a weekend sleepover at the Martin house. Little do they know that this is more than just an innocent slumber party: Lumbering, vampiric beasts are stalking the guests, and only you, a top-level S.C.A.T. operative with access to security cameras, bizarre traps, and Dana Plato's house, can save them! And not in 1992, either; I'm talking about early 2015. That's when Night Trap ReVamped will be delivered to Kickstarter backers.


Call of Duty: Advanced Warfare's multiplayer revealed: exo suits, Quidditch, and a massive mid-level tsunami

Cory Banks at

Call of Duty: Advanced Warfare's multiplayer mode was revealed at Gamescom today, with developer Sledgehammer showing how the focus on future technology will change traditional CoD multiplayer with increased verticality, dynamic map elements, and intricate soldier customization.


Pillars of Eternity crowdfunding campaign wraps up next week

Andy Chalk at

Believe it or not, the Pillars of Eternity crowdfunding campaign is still underway. Obsidian raised nearly $4 million for the game on Kickstarter, but while that effort came to an end in October 2012 it's still possible to back the project directly through the developer. But not for much longer.


Arena Commander is now open to all backers, adds Capture the Core gameplay mode

Andy Chalk at

With access to Arena Commander now open to all backers, Star Citizen studio Cloud Imperium Games has begun the process of beefing up the action through the addition of new game modes. First up is Capture the Core, which as the title suggests is basically Capture the Flag, but in space.


Life Is Strange announced, is an episodic adventure from Remember Me developer

Phil Savage at

Do you remember Remember Me? Its developer DONTNOD certainly does, as the concept for their next game is eerily familiar. In the stylish yet forgettable third-person action game, your character would alter memories to create the illusion of a new timeline. In the newly announced episodic adventure Life Is Strange, your character will cut the metaphysical middleman and directly alter time.


See the Call of Duty: Advanced Warfare multiplayer reveal here, at 6pm BST

Phil Savage at

Call of Duty: Advanced Warfare is the latest game in the cult Call of Duty series. Among its small band of dedicated followers, some will no doubt be mildly interested in the upcoming shooter's online multiplayer offering. Okay, now read that sentence again, this time replacing "cult" with "gargantuan", "small band" with "vast army", "some" with "many", and "mildly interested in" with "positively kicking their way past small animals and children in a rabid attempt to find any information about".

For all its many faults, new information about the series is a Big Deal. It's fitting, then, that Gamescom 2014 is kicking off with a Call of Duty: Advanced Warfare multiplayer reveal event. It's due start soon, at 6pm BST, 7pm CET, 10am PDT or 1pm EDT. You can see the full thing here.


Ubisoft announces Toy Soldiers: War Chest, teddy bears to shoot death rainbows

Tyler Wilde at

The first two games in the Toy Soldiers series—which developer Signal Studios recently re-released as a bundle on Steam Early Access—are well-liked action/tower defense hybrids, but remain best-known for their XBLA success. Being published by Microsoft Game Studios will have that effect. For its next game, Signal has found a new home—Ubisoft will publish Toy Soldiers: War Chest, and it'll be a little different.


4K Screenshot Showcase: Borderlands 2

Ben Griffin at

Every week, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.

Famously, Gearbox changed Borderlands' visuals at the eleventh hour, completely re-doing the character models and textures to turn it from an ugly caterpillar into a bazooka-firing butterfly dipped in a vat of leaky glowsticks. Gearbox further loosened their belt for the sequel. They continue the first game's cel-shaded mania but notch up the environmental variety, with arctic wastes, gleaming metropolises, bone-dry dust bowls, and green goo-filled mines. It makes for a game that delivers plenty of spectacle.

Hard West is a "tactical bloodbath" that combines X-Com with the Wild West

Phil Savage at

X-Com, but... is an increasingly popular design choice these days. Hard West, for example, is X-Com, but in the Wild West. Pleasingly, it also appears to be drawing from other influences: nightmarish weirdness and horror join harsh landscapes and bloodshed for a interesting genre-mix of environmental exploration and tactical turn-based decision making. Before any of that, though, there's a Kickstarter campaign to complete.


Football Manager player database to be used by real-world clubs

Phil Savage at

If you're a long-term Football Manager player, you likely believe yourself to be a fully qualified managerial master. At the same time, a nagging part of your brain is probably reminding you that it's all fiction, that you haven't taken Accrington Stanley to League Cup success, and that, if given the chance in real life, everybody would point and laugh at you.

Maybe it's time to silence that pessimistic voice, because the game's extensive player database has been deemed accurate enough for real-world use. Sports Interactive have today announced a partnership with performance analysis provider Prozone Sports that will put the FM database at the disposal of real-world clubs and scouts.


Sleeping Dogs: Definitive Edition announced, will bundle DLC and improve graphics

Phil Savage at

Sleeping Dogs is a game about an undercover Hong Kong cop, whose conflicted sense of loyalty causes him to grab random civilians and smash their faces repeatedly and psychotically into a pork bun stand. At least, that's how I played it. The combination of misplaced loyalty and random violence clearly resonated with others, too, as Square Enix have announced a "Definitive Edition", due out this October. It will not only package up all 24 bits of DLC, but also upgrade the graphics.


Mod of the Week: Double Action Boogaloo, for Half-Life 2

Christopher Livingston at

Amidst a flock of startled doves I dive left, my dual pistols blazing, and take down one enemy as another evades me by back-flipping off a wall. As I empty both clips, my dive becomes a prolonged sideways slide which takes me right off the roof of the skyscraper. I'm not alone: another thug sails over the ledge and joins me on my long plummet to the ground. While falling, I reload both guns and we trade fire all the way down to the street. Did I mention this happens in slow-motion? It's as if Jon Woo directed The Matrix when you play Double Action Boogaloo, a multiplayer mod for Half-Life 2.


World of Tanks has a lot of players, so here's a ridiculous CGI trailer

Phil Savage at

Wargaming.net has over 100 million players across their many games and platforms, the World of Tanks creator today announced. That is the end of the news portion of this news post. Now we get to celebrate the fact that Wargaming.net has rectified the crime of not having made a ridiculous World of Tanks CGI trailer for a while. In fact, the last one of note accompanied the game's 60 million player mark. This one might outdo even that.