ArmA 2: Combined Operations


DayZ weekly update: bear trap controversy, hacker attacks, and boar vaulting

Andy Kelly at

“I just moved everything to Prague,” says DayZ creator Dean ‘Rocket’ Hall on the mod’s official forums. “The 1.7.2 update has been ongoing, inbetween the drama that occurs when you're trying to move in a country which you don't speak the language.” So, that explains the delay. Rocket is obviously moving to Arma 2 creator Bohemia Interactive’s HQ, who are based in the Czech capital. In his absence – and because of the delayed update – the forums have exploded with misguided anger and flaming.

DayZ weekly update: smarter zombies, smoother frame rates, and revealing player stats

Andy Kelly at

Want to play DayZ, but have no idea where to start? Check out our DayZ installation guide and join the PC Gamer UK official DayZ server.

Join us on the PC Gamer DayZ server!

PC Gamer at

Thanks to our chums at, we've now got a UK-based DayZ server to call our own. You're warmly invited to join us for picnics, zombie hide-and-seek, and long, terrified walks along the beach. Bring your own beans.

Server details:
Name: Multiplay :: UK #27 (1.7.1/93825) [VET][GMT+1] hosted by
Port: 2402
Let us know in the comments if you've got any suggestions for events, or changes that you'd like to see. If there are any issues with the server - crashes and the like - send an e-mail to pcgamer [at] and we'll do our best to get it sorted quickly. See you in Chernarus!

DayZ weekly update: Extra cruelty, melee weapons, and giving infected the slip

Andy Kelly at

Want to play DayZ but have no idea where to start? Check out our DayZ installation guide.

It’s been an eventful few days for DayZ. The mod is constantly being tweaked and improved, so we’ll be doing one of these posts every week to keep you up to date. The 1.7.1 patch went live on June 17 and made some significant changes – not all of which were well received by the community. But since the game is at the alpha testing stage, new features aren’t necessarily permanent. “I do the hotfixes until the build is where I wanted it to be,” says lead developer Rocket on the official DayZ forums. “Then we test it. If we like it, we keep it, if not, we revert. That's how it has worked and that is why we are here."

10 awesome DayZ moments: freaky stalkers, blood fountains, tractor rampages and more

Andy Kelly at

If you don’t know what DayZ is, and you’re wondering why three year-old military sim Arma 2 is currently the best-selling game on Steam, you can read all about it here. It’s a game unlike anything I’ve ever played: freeform, terrifying, and utterly infuriating. You might have spent an hour crawling through the wilderness to get that M1014 shotgun and ALICE pack, but the bandit who just sniped you from the bushes doesn’t care. He wants your beans. What’s really special about DayZ, though, is how it can create memorable moments without set-pieces or scripted events. It’s the players that create the drama.

PC Gamer US Podcast #316 -- Diablo 3, Day Z

PC Gamer at

Diablo 3 happened this week. We gathered to talk about the server frustrations, our characters (Josh's Witch Doctor build is best described as "throwing animals at people"), our favorite abilities, and what we aren't liking. We also brainstorm what new character class we'd like to see in a Diablo 3 expansion.

After that, Evan gushes about Day Z, the open-world zombie survival mod for Arma 2.

PC Gamer US Podcast 316: Diablo 3, Day Z

Day Z interview -- how zombies + Arma 2 created gaming's best story machine

Evan Lahti at

Day Z will be one of the most important things to happen in gaming this year. It's an open-world, persistent, PvP and PvE zombie survival mod built atop a hardcore military simulator. And despite its harsh mechanics, permadeath, and absence of instruction, it's spreading like wildfire. More than 48,000 unique players are in the alpha, and the thing you need to play it, Arma 2: Combined Operations, hovered at the top of Steam top sellers this week.

I spoke the mod's creator, Dean "Rocket" Hall, over Skype. We chatted for an hour about player emotions, AI programming, Minecraft, and what features to expect next in Day Z—like dog companions. Hall joined Bohemia Interactive in January as a Game Designer on Arma 3.