StarCraft 2 1.3 patch: Infestors slowed, Archons now "a massive unit"

Tom Senior

Starcraft 2 - Raynorrrr

Patch notes for the latest StarCraft 2 patch have appeared on Battle.Net , detailing all the latest StarCraft 2 balance adjustments and bug fixes. Archons get a range increase and are now "a massive unit," Zerg Infestors are slower, Protoss Pylon power radius is down and, most importantly of all, the Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly. About time! Full patch notes follow.


  • The default hotkey to toggle in-game music on/off has been reverted to its hotkey prior to Patch 1.3.0. The hotkey to display APM in the observer stat panel has been changed as a result.




    • Now a massive unit.
    • Range increased from 2 to 3.

    Cybernetics Core

    • Research Warp Gate time increased from 140 to 160.


    • Sentry train time decreased from 42 to 37.
    • Warp Gate unit train times remain unchanged.
    • Pylon power radius has been decreased from 7.5 to 6.5.



    • Salvage resource return reduced from 100% to 75%.


    • Cost changed from 150/150 to 200/100.


    • Thor now has 200 max energy, and starts with 50 energy.
    • 250mm Strike Cannons now cost 150 energy to use (cooldown removed).



    • Speed decreased from 2.5 to 2.25.

    Spore Crawler

    • Root time decreased from 12 to 6.

Bug Fixes

  • Fixed an issue where Ghosts could not quickly EMP the same location.
  • Fixed an issue that allowed players to stack air units when issuing a queued stop command before the units reached the end of their patrol point.
  • Fixed an issue where unplugging your USB headset while another player was talking to you could cause a crash.
  • Fixed an issue where the APM statistic could be artificially increased.
  • Fixed an issue where 3D unit portraits were not animating smoothly at slow game speeds.
  • Fixed an issue where, when viewing a replay, no text message was displayed when a player left a game.
  • The Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly.

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