Now here's a weird scenario: the Chief Executive Officer of Square Enix is literally on PC . He's a real man, inside a computer. But the Final Fantasy game best-suited to a mouse—which also happens to be one of the best games Square ever made—is still nowhere to be found. Final Fantasy Tactics is on the PlayStation, the PlayStation Portable, iOS, and Android. Almost every other Final Fantasy game is now on Steam.
No more screwing around, Square. It's time.
Okay, I'll admit we're not above a bit of wishful thinking when it comes to asking for PC ports. We know Zelda and Bloodborne will never be on PC, . Final Fantasy Tactics, though, doesn't feel like that kind of pipedream. To prove it, here are seven reasons why porting it to PC is a no-brainer. Consider these our opening shots, Square Enix. Unless the Final Fantasy Tactics get's announced for PC, this is a drum we plan to keep banging.
There's still a healthy strategy audience on PC
In December a strategy game called landed on PC without much preview buzz or hype. It was fantastic, and has racked up more than 2000 positive reviews and sold more than 100,000 copies, . The new Warhammer 40,000: Dawn of War 3 has sold nearly 200,000 copies, according to SteamSpy. And you've probably heard of XCOM.
Not every new strategy game is this successful, and the RTS genre isn't as big as it once was. But there's clearly still a big audience for serious-minded, top-down combat, and a game as well-loved as Final Fantasy Tactics could easily sell well to old fans while tapping into that PC strategy audience.
Tactics was born for mouse controls
Click on character. Click where you want them to move. 'Nuff said.
Mods would be awesome
Mods mods mods!
If we can have Uncle Sam in XCOM 2, we can have him in FFT, dammit.
Remember playing Tactics and thinking it was cool that you could get Cloud Strife in your party? Well, how about replacing him with Geralt, or an entire party full of Final Fantasy characters? Or the Monstars from Space Jam?
Modders could make some amazing, ridiculous team compositions happen with some spritework. Rebalance mods could also be fascinating and change a game that some people know inside and out, making it feel fresh again.
There's already some good precedent for this on PC. Even though none of Square's Final Fantasy ports are designed to be moddable, there's a modding community on Steam comprised of willing modders. I wrote last year about how they'd modded Final Fantasy 6 to fix some of the port's ugly issues. I think it's a safe bet that FFT would inspire some creative modding.
The PC can be the platform that can play every Final Fantasy game
There are now only a few mainline Final Fantasy games missing from Steam: the original I and II, and last year's Final Fantasy XV. Since Square Enix has shown off bits of Final Fantasy XV running on PC hardware, and , it feels like an inevitability. I & II may just be considered too old to be worth porting, but it's hard to imagine some version (there are so many remakes) not showing up on PC someday.
Console backwards compatibility is always a bit fraught, and moving to a new generation often means wondering if the digital versions you bought a few years ago will transfer to the new hardware. That's no issue on the PC, and Windows 10 has done a good job of maintaining compatibility with a lot of older games. Even 20 years from now, there's a pretty good chance the Final Fantasy games on Steam today will be playable on PC in some form. They might take some tinkering, but they'll be preserved better than they ever would on consoles. Tactics deserves to be in that catalog.
There's almost no competition for a Japanese tactics RPG
One thing every PC strategy game has in common: it's no Final Fantasy Tactics. Japanese tactics RPGs have their own flavor. They typically handle ability systems differently than western games, and Tactics has its own really inventive jobs like the Time Mage and Calculator. And Tactics is the rare Japanese game with a medieval European story, which has an incredible translation thanks to the 2007 remake The War of the Lions. That version was translated by the same localization team that handled Vagrant Story, Final Fantasy XII, and Tactics Ogre: Let Us Cling together, all directed by the brilliant Yasumi Matsuno. The character writing is subtle, and the plots are more focused on politics than save-the-world heroism.
The point is, there aren't really any RPGs or strategy games on PC that feel much like Final Fantasy Tactics. And as we've seen from other Japanese-inspired games like , there's a hungry audience on PC going underserved.
So get on it already, Square, before the Advance Wars-inspired WarGroove eats your lunch.
The art style still holds up
If there's a better Japanese character artist than Akihiko Yoshida, I don't know who it is. His style is immediately recognizable, often using more muted colors and simple facial expressions instead of overdoing detail. . Final Fantasy Tactics' sprites and character portraits really stand the test of time, and the 2007 remake brought everything up to a higher resolution.
Even better: the iOS/Android version, which is likely what a PC port would be based on, was updated further with higher resolution support. The art looks more than good enough for 2017.
It's totally broken, and that's why it's perfect
PC Gamer boss Tim Clark calls Final Fantasy Tactics "a perfect game." Tactics seems hard when you first start playing it, but as you begin to understand its many jobs and unlock new abilities, the range of what you can do with those powers is mind boggling. Combining jobs lets you discover so many fun ways to play.
Exhibit A: Calculators. (You're gonna want to mute the music in this video)
That's just seven reasons. We could come up with a hundred more, but we'd much rather spend that time playing Final Fantasy Tactics on our computers.