Side Ops in Metal Gear Solid 5

Mgsvtpp 2015-09-03 23-43-22-13

Why I Love

MGS5


In Why I Love, PC Gamer writers pick an aspect of PC gaming that they love and write about why it's brilliant. Today, Sam puts aside the main quest in Metal Gear Solid 5.

MGS5

The Side Ops are what make The Phantom Pain a great open world game. You’re meant to enjoy the drive between quests with your excellent dog in the passenger seat, or galloping there on horseback—it’s a much more comfortably paced way to enjoy MGS5’s two colossal environments than always running for chopper pick-up points. Sometimes I pull over to collect plants, or shoot four guys guarding an outpost in the head, before climbing back into my jeep and running over a goat. It’s the best fun, and tells me that MGS5 doesn’t necessarily reach its full potential until you’re out of the gauntlet of main story missions.

They can also be genuinely rewarding in a way that sidequests frequently aren’t. It’s not unlike a Kojima Productions game to bury its secrets quite deep, but most of the coolest unlockable weapons are buried outside of the main story. I’m a long-time Kojima Productions fan, and for ages I’ve wanted Snake to wear the unlockable Jehuty robot hand from Zone of the Enders that allows you to drag enemies from a distance towards Snake. I’m not one for spoiling things with walkthroughs, so I only just unlocked that this past weekend—turns out you need to dart and extract a legendary bird (not the Pokémon kind) from next to a waterfall before you can research it. Obviously.

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Stumbling across that reward on my travels felt cool, if a little bit abstract, but the more time I spend doing the Side Ops on these long journeys, the more convinced I am that this is the way the game is meant to be played. MGS5 needs nothing more than the vaguest excuse for exciting things to happen: turn up to a place whenever you want, however you want, with the guns or ally of your choice and see what happens. The Side Ops are pure MGS5. There are well over a hundred of them.

I could play this game forever.

Samuel Roberts
Former PC Gamer EIC Samuel has been writing about games since he was 18. He's a generalist, because life is surely about playing as many games as possible before you're put in the cold ground.