Deadlock
Latest about Deadlock
How finished is Deadlock?
By Elie Gould published
Clock's ticking Eight months? That's a realistic timeline.
Deadlock's lanes are utterly fascinating when it comes to MOBA design, and it's because of its shooter elements—not in spite of them
By Harvey Randall published
FUN AND GUN Cover challenges.
Deadlock's first major patch adds wall jumping and over a hundred balance changes
By Jody Macgregor published
News Rooftops, here we come.
Deadlock has guns, but that doesn't make it a shooter
By Morgan Park published
Shoot out Valve's new MOBA is neat, but it can't give me what a real shooter can.
MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey'
By Lincoln Carpenter published
News Years after the MOBA bubble burst, August brought three major MOBAs at once.
Deadlock players are learning they can pause the match for the entire lobby, and some are using it for evil
By Justin Wagner published
NEWS Stretch, get some water, play the slots; or just do it for the tilt factor.
Deadlock's upcoming hero Astro is a sign that players need to start learning better movement habits
By Elie Gould published
News A new hero means a new ability to be scared of.
Deadlock wins the award for best placeholder UI text I've ever read with this one-line character bio calling one of its heroes an a**hole
By Lincoln Carpenter published
News Sorry, Lash.
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