System Shock 2
Latest about System Shock 2

Adding controller support to the System Shock 2 remaster meant re-recording decades-old voice acting
By Jody Macgregor published
News "To jump, simply press the spacebar."

Nightdive Studios says System Shock 2's multiplayer was 'so hard to get working' for modern platforms, but you should still 'probably play it in singleplayer first to get the true experience'
By Rick Lane published
News

Nightdive's System Shock 2 remaster now supports 26 years of mods and fan missions
By Ted Litchfield published
news So far, compatibility seems good for old mods in the new remaster.

System Shock 2's alien 'sphincter doors' were made with photos from a dev's colonoscopy
By Ted Litchfield published
news True intimacy with an artist.

Ken Levine wanted System Shock 2's final level to be set in outer space, but the idea was shot down by its senior designers: 'They're like dude, we have 14 months to make this game'
By Rick Lane published
News "I still went and made a level that looked entirely different and played entirely different."

System Shock 2: 25th Anniversary Remastered is a light touch remaster, but it's the best way to play the imsim classic
By Ted Litchfield published
Shockingly Good The way you should play System Shock 2.

System Shock 2's remaster is delayed for everyone but you and me
By Joshua Wolens published
News Call an ambulance. But not for me.

The rights to one of the greatest PC games of all time languished in the vault of a Midwestern insurance firm until a frustrated player bugged them about a re-release, 'But they asked me if I wanted to do System Shock 3'
By Ted Litchfield published
news Thus, Nightdive was born.
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