Play Halo Infinite in third-person with this mod

A week after the release of Halo Infinite, modders were already remaking it. They turned the Warthog into a Tank Hog and made the Pelican dropship flyable, then replaced the intro with a Halo dance party. And after that, modder Opulent Halo modded the camera to make it third-person.

I didn't notice this one when it first released a couple of months ago, because honestly I blasted through Infinite's campaign and haven't touched it since. But if you prefer to play Halo games over-the-shoulder, like with this third-person mod for Halo: Reach, here's a good reason to go back to Infinite.

This mod's only for the singleplayer campaign, of course. If you use it, you don't have to worry about circumventing anti-cheat or having your account banned or anything like that. 

First you'll need to download the Infinite Runtime Tagviewer and extract the zip to a folder of your choice. Then download the All Campaign Weapons 3rd Person mod and put it in Tagviewer's mods directory. Start the game, bring up the weapon station at a Forward Operating Base, then alt-tab out and run InfiniteRuntimeTagViewer.exe. Click Load, then select the Mods drop-down at the top. Find the entry for All 3rd Person Campaign (click reload mods if it isn't there), select Add to Pokes and then Poke All. Here's a video tutorial if you need it.

Assuming all goes well, you'll be able to take on the Banished in third-person. Unfortunately there's no way to have it switch to first-person when you aim down sights, and you'll have to repeat the process every time you restart the game, but you can't have everything. 

Mods are one of the main reasons I'd rather play games on PC when I've got the choice, and it's great to see the Halo series' return to our platform of choice has been embraced by modders. Heck, here's a mod to put the gravity gun into Halo Infinite. The only thing more PC gaming than that was the time someone put Dust2 into Halo 3

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.