Six things beginners should know about Paragon

There’s a lot to like about Paragon, Epic Games’ action-oriented MOBA, especially after the overhaul it received in its recent Monolith Update. The patch notes are lengthy but the short version is that Paragon got better. Obtuse mechanics were straightened out, cooldowns were shortened, movement was hastened and we even got a new, smaller map.

And boy, do I feel silly.

I only recently came to terms with pre-Monolith Paragon. Now I’m going to have make all kinds of mistakes to learn the ins and outs of this completely rebuilt version. But before I start embarrassing myself in the jungle, I thought I’d share a few tried-and-true tricks of the trade. And while there’s plenty more to learn, these simple pointers will always be helpful.

Ward yourself before you wreck yourself 

Even after slimming down considerably, Paragon’s map has lots of blind spots. That means lots of places for enemies to hide, set up a surprise attack and ruin your day. To avoid getting caught unaware, you’ll want to place wards.
You can grab potions and strike tokens at the start if you like, but you are just asking to die if you don’t buy a ward within your first six card points. Grab one early and plop it down in a good spot—along the map’s central stream or your go-to escape route, for instance. Coordinate with your teammates to build as broad a ward network as possible, and once you do, check your minimap like it’s your rear-view mirror. You should also destroy enemy wards and rearrange your own as the match progresses. 

Call everything out

As is the case in any MOBA, communication is key in Paragon. Aside from a chat box, and luckily for console players, the game offers a robust system of quick-access notifications which you can use to keep your team in the know. Nothing is too trivial. If you need help attacking or defending a tower, ask for it. If you’re returning to base to buy upgrades, say so during your teleport animation. If there are suddenly several enemies in your lane, alert your team early so they can be ready to defend that tower or join the fight. If there are suddenly no enemies in your lane, you’d best call that out lest another teammate find themselves surrounded. And perhaps most importantly, don’t forget to thank your support for saving you. 

Buy and sell cheap cards

Epic could have used artifacts or gems or any number of MacGuffins for Paragon’s item system, but instead they chose cards. So it’s only fitting to apply some CCG wisdom to deck building: you need some cheap stuff because the early game is everything. 

You can tailor your deck however you like, but always be sure to include two or three pieces of three-cost equipment filled with one-cost upgrades. This allows you to advance faster by rushing to the completion bonuses on cards. Look at Windcarver Blade, for example. Fill it with three minor strike cards and for just six card points you can grab 36 power thanks to its fully upgraded bonus. If you put in a three-cost major strike right off the bat, you’d only get 24 power out of the deal. That makes a huge difference in the early stages of the game, and you won’t be at a disadvantage later since you can sell cards at any time for a full refund. You can’t repurchase cards, however, so try to sell only when you’re ready to complete another, more powerful card. 

Build to 60 card points

You’ll earn 60 card points throughout an optimal Paragon match, though heavy losses or poor jungling may leave you shortchanged. Still, you should always plan for the best by fleshing out an end-game deck that costs a total of 60 points. You should also distribute those points between six different cards. That means selling off your potions and other trinkets once they lose their effectiveness (usually around level 10) to make room for more impactful passive and active cards.

Personally, I like to use two 12-cost cards (e.g. a three-cost equipment loaded with three-cost upgrades) and four nine-cost cards, but mix and match as you see fit. Building with 60 points in mind guarantees you’re at your strongest in the climactic team fights, and using all your card slots nets you maximum completion bonuses. If you have any leftover slots, add alternative upgrades to your cards. You never know when you’re going to get a hankering for some extra health or lifesteal.

Play everyone

Paragon is currently sitting pretty at 25 heroes, and you should sample all of them as soon as possible. Aside from choosing your favorites and deciding who to spend your limited deck slots on, this will also give you a chance to learn the abilities and animations you should watch out for, like Countess’ blink, Greystone’s ultimate and pretty much everything Kallari does. The less you know, the more likely you are to wander into a bad situation. Besides, you get a batch of cards each time you hit level three with a hero, so you can also build up your card collection while you learn the roster. That’s just good game design. Take advantage of it.

Roam outside your lane

It’s important to claim and stick to a role in Paragon, and indeed all MOBAs, but don’t be afraid to roam around. If you’re heading back to left lane but the enemy is pushing right, maybe stop by to defend before you return to your lane. While you’re at it, use your time away to replace some wards or help your jungler clear minion camps. If the planets are aligned, you could even call for a raid on the highly coveted Orb Prime. There are plenty of good reasons other than team fights to leave your lane for a few minutes, and the game’s new map design ensures it won’t fall to pieces in the few minutes you’re away. And what should you do when you have something different or daring in mind? Call it out! 

Austin Wood
Staff writer, GamesRadar

Austin freelanced for PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and has been a full-time writer at PC Gamer's sister publication GamesRadar+ since 2019. They've yet to realize that his position as a staff writer is just a cover-up for his career-spanning Destiny column, and he's kept the ruse going with a focus on news, the occasional feature, and as much Genshin Impact as he can get away with.

Latest in MOBA
League of Legends promo image - huge dude in a huge suit of armor holding a huge axe
Riot walks back unpopular League of Legends changes: Hextech Chests are coming back, and the Blue Essence cost for new champions will be cut in half
A triptych of views from Deadlock's improved map, showing a suspension bridge backlit by a setting sun, a triumphal arch with buildings in the background, and a leafy park overlooked by distant skyscrapers.
Deadlock gets a massive map overhaul that shrinks its map from four lanes to three: 'This has a large range of accompanying map-wide changes'
Three monsters holding clubs in Dota 2.
As a lapsed 4,500 hour veteran of Dota 2, the big new Wandering Waters update has lured me back—but despite the changes, the game still feels stuck in its ways
Sahn-Uzal Mordekaiser revealed in silhouette against a white moon and a blood-red sky.
League of Legends is getting a hotly anticipated skin for its lich necromancer Mordekaiser, but fans' joy has been 'obliterated' because it's 'stuck in a $200 fomo gacha store'
Smite 2 art
Hi-Rez will only be giving 'minor updates' to Smite and Paladins now it's laying off around 70 employees, but don't worry, Smite 2 is the 'primary focus of the newly streamlined operations'
LoL summoner art
It's high time League of Legends got full voice chat
Latest in Features
Inzoi - A Zoi stands in a neon yellow and pink room wearing polkadot pajamas looking shocked
People expecting Inzoi to be some sort of Sims killer are going to be very disappointed
assassin's creed shadows yasuke riding a horse
Don't expect to unlock Yasuke for a while in Assassin's Creed Shadows
Atelier Yumia screenshot
Help, I can't move forward in this chill crafting RPG because I'm too wrapped up in building bases and making sick tools
midnight murder club
Five new Steam games you probably missed (March 17, 2025)
Geralt, two swords on his back, in the wilderness
2011 was an amazing comeback year for PC gaming
Alligator skull with glowing eyes on human body and cords coming out sitting at piano with "The Norwood Etudes" ready to play
My new most anticipated RPG let me be a kleptomaniac gourmand set loose in a noir city on a quest to make 'the perfect sandwich'