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Command & Conquer will have a single-player campaign according to EA's Frank Gibeau

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When Command & Conquer: Generals 2 mutated into a service - a free-to-play reboot simply called Command & Conquer - BioWare Victory GM John Van Caneghem told us (opens in new tab) it would launch without a single-player mode. Now President of EA Labels Frank Gibeau tells The Verge (opens in new tab) : "Our intention with Command & Conquer is to create a triple-A experience...Does that mean it's not going to have single-player? No, that's something we've obviously heard loud and clear that is important to people."

Gibeau goes on to explain the free-to-play decision, saying, "Our goal is to evolve the service in response to what people want and that's the beauty of free-to-play: you build as you receive information from your audience." He also confirms that C&C is still set in the C&C: Generals universe, and suggests that units from the Red Alert and Tiberium series may roll in post-launch. I'm crossing my fingers for Tanya Adams (opens in new tab) .

It's not clear if this single-player experience will be added before launch, or if Van Caneghem's statement stands, but we at least know it's in the plans. Campy FMVs remain unconfirmed.

Command & Conquer (opens in new tab) is scheduled to release next year, and EA is currently accepting beta sign-ups.

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.