Civilization V: The Swedish Saga, part 6: The Epic Conclusion

For science!

1984 A.D.: A group of entrepreneurial college students from the Stockholm Valley develop the first mass market personal computers.

I'm burning Great Scientists like firewood at this point. Building Academies this late in the game would be inefficient, so I'm just dumping the one-time science bonuses into my pool. Among other things, Computers let me build helicopters, a very mobile air unit that doesn't rely on an airbase like fighters and bombers.

1986 A.D.: The NDU launches the Hubble Space Telescope, granting new views of the cosmos and inspiring the Norse people to strive for the stars. Government spending on the space program increases to new heights. Great advances are made in the fields of robotics and ballistics.

I get a free spaceship factory and two great scientists, which means I've pretty much removed any chance that I can be beaten to a Science victory. My scientists helped me on the way to Robotics and Advanced Ballistics, which let me build intercontinental nuclear missiles and spaceship factories.

I also just adopted the Communism policy, which further boosts my production capabilities in all cities.

Later that year, the cockpit of the Norse spaceship Sleipnir is completed in Helsinki, and shipped off to wait in the assembly yard at Stockholm National Starport.

Contributor

Len Hafer is a freelancer and lifelong PC gamer with a specialty in strategy, RPGs, horror, and survival games. A chance encounter with Warcraft 2: Tides of Darkness changed her life forever. Today, her favorites include the grand strategy games from Paradox Interactive like Crusader Kings and Europa Universalis, and thought-provoking, story-rich RPGs like Persona 5 and Disco Elysium. She also loves history, hiking in the mountains of Colorado, and heavy metal music.