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Borderlands 3 is getting another season pass in November

(Image credit: 2K)
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If you're not quite ready to toss Borderlands 3 aside yet, you'll soon have some more excuses to shoot and loot your way through the galaxy. Season Pass 2 is coming next month, letting you get your hands on a pair of add-ons that sound like they'll be a bit different from the more story-driven DLC like Psycho Krieg and the Fantastic Fustercluck (opens in new tab)

First off, there's Designer's Cut, which gives each character an extra skill tree, introduces a new mode, Arms Race, and some more stuff that we'll be hearing about on October 20, when Gearbox starts showing off the DLC on Twitch. 

The Designer's Cut will arrive when the pass launches on November 10, while the second DLC, Director's Cut, will arrive next spring. There are no details on that yet, though we can make some assumptions based on the title, which suggests tweaks to the base game and maybe some things that were left on the cutting room floor. New looks for all four characters will also be included in the pass.

To catch an early glimpse of the new stuff, you can check out Amara and FL4K's new skill trees on the Borderlands Twitch Channel (opens in new tab) on October 20 at 5 pm BST/9 am PDT. On October 22, you'll be able to see Moze and Zane's new skills in action, completing the quartet of skill tree reveals. Arms Race, meanwhile, will make its debut on October 29, followed by the first live demo on October 30. The skill trees will also be revealed on each character's respective page on the Borderlands 3 site (opens in new tab).

If you're getting back into Borderlands 3 right now, be sure to check in with our updated list of all Borderlands 3 Shift codes (opens in new tab) so you can upgrade your arsenal.

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.