Bithell Games' next side project is solitaire with spies, supervillains and FMV cutscenes

(Image credit: Bithell Games)

The Solitaire Conspiracy is the latest from Bithell Games, and specifically what the studio calls a 'Bithell Short'. The idea is that these are "experimental games that explore side ideas or genres that we don't get to play with in the likes of Volume or John Wick," said Mike Bithell in a series of tweets announcing the the new project.

The latest of these shorts looks to blend novelty and familiarity—it's that old stalwart, solitaire, always on your PC in case you've exhausted all other forms of entertainment, but now transformed into a near-future spy thriller where you're trying to rebuild your agency while fighting a supervillain.  

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Past shorts include the excellent Subsurface Circular, a brief text adventure that follows a robot detective investigating the disappearance of several working class bots. It turned conversations into a series of puzzles that you solve with the words and phrases you've collected. 

The Solitaire Conspiracy is based on the Streets and Alleys solitaire variant, but instead of plonking down regular playing cards, you've got crews with unique powers and cyber enhancements that let you do things like move cards around or steal them. There's also a story campaign with FMV cutscenes where you'll learn some tricks and gather your scattered spy crews. 

Once you're done with the campaign, there are two more modes, letting you tackle waves of unique decks in Countdown or muck around in the sandboxy Skirmish mode with all the crews unlocked. 

It's coming soon, too. If the combination of super spies and solitaire has piqued your interest, you'll be able to get it on Steam and the Epic Games Store on October 6. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.