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John Wick Hex and Tron Catalyst dev Mike Bithell thinks licensed games have evolved past 'lunchbox tie-ins' because 'the people who played licensed games are now bosses in the companies that are licensing IP'
By Ted Litchfield published
news "We're not just, 'I'll put something on a shelf so the Gran can buy it for the kid who likes the movie.'"

A rising Peak lifts all boats as climbing sim Cairn breaks 500k demo downloads after endorsement from mountaineering megahit Peak's devs
By Ted Litchfield published
news One of those actual feel-good stories.

This 'tediously accurate' map of our solar system with the moon scaled to a single pixel would still take 665 monitors laid end-to-end to show all at once
By Ted Litchfield published
news We all know that space is mostly just space, but do we really feel it in our guts?

Real-life rally racing is dying and triple-A rally games are dead, but the sport's gotten a second life thanks to these excellent indie racers
By Aidan Lilienfeld published
aftermarket For the love of dirt-road racing.

Desktop Survivors 98 is an action roguelike that moves at the speed of your mouse, which is to say pretty fast
By Jonathan Bolding published
news What if Clippy were a sword?

The tower defense comeback continues with Rift Riff, a 'remarkably forgiving' game about interdimensional juice raids
By Jody Macgregor published
News It's out now on Steam.

One of the most visually stunning roguelikes just overhauled its graphics to look even gnarlier, but you can still toggle back to the OG art style at will
By Ted Litchfield published
news Mortal Sin now has two art styles for the price of one.

In The Shadow Syndicate you're a dog detective who shoots people in bullet-time and wears a cursed ring
By Jody Macgregor published
News It's a third-person mystery set in the 1930s.
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