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Knights in Tight Spaces review: John Wick meets D&D in this brutal turn-based strategy roguelike
By Abbie Stone published
GOOD KNIGHT A solid sequel that flourishes the more you play, though repetitiveness might stop you wanting to.

Two Point Museum review: Delightfully cosy curation challenges with bundles of humour
By Mollie Taylor published
Dino-mite Two Point Studios' latest endeavour may be its best.

Monster Hunter Wilds review: Best in class monster combat, even with all the crashes
By Lincoln Carpenter published
Guild certified Hitting dinosaurs with hammers never felt so good.

Lost Records: Bloom & Rage Tape 1 review
By Autumn Wright published
Lost and Found Lost Records is Stand By Me for the Rebel Girls.

Dynasty Warriors: Origins review: a confident new romance
By Samuel Roberts published
Reborn 1v1000 battles get a serious shot in the arm.

Like a Dragon: Pirate Yakuza in Hawaii review: Flawed and overfamiliar, but still as joyously OTT and hilarious as ever
By Abbie Stone published
YARRKUZA Yakuza's first pirate spin-off doesn't quite find its sea legs.

Keep Driving review: Great characters, challenging resource management, and impeccable road trip vibes
By Christopher Livingston published
Thumbs Up A management RPG that perfectly captures the feel of a long and memorable road trip.

Avowed review: An engrossing and beautiful adventure, even if it feels lacking in complexity and detail compared to recent RPG hits
By Shaun Prescott published
Orlan or nothing Humble and a little old-fashioned, but Obsidian's decades of RPG experience still shine through.
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