Tom Chilton

World of Warcraft expansions expected to arrive more quickly in the future, Blizzard says

Andy Chalk at

Blizzard may not expect World of Warcraft to grow again in the future, but that doesn't mean it's giving up on the game. In fact, Tom Chilton, lead game designer at Blizzard, says the studio has actually expanded the game's development team over the past couple of years.


World of Warcraft subscription decline "makes sense" says lead dev. PC is "re-emerging"

Owen Hill at

Tom Chilton, lead developer on life-altering MMO, World of Warcraft, has been speaking to us about the recent dip in World of Warcraft's playerbase and the value of PC as a gaming platform.

Tom says that PCs are on the up, and that the "big spike" and "bigger dip" in player numbers post-Cataclysm is not a cause for concern. This is good news for everyone.


Designing World of Warcraft: Tom Chilton interview

Tim Edwards at

The Cataclysm is coming and PC Gamer will be there to watch the fireworks. We recently visited the Blizzard campus in Orange County to discover what secrets the next World of Warcraft expansion pack will deliver. There, we met Tom Chilton, the game's lead designer, and talked over the challenges and headaches that come from revitalising a game that has such passionate and devoted fans. Here is our conversation in full.


Blizzard prep Cataclysm battleground changes

Tim Edwards at

Posting on World of Warcraft's official forums, Blizzard's Tom Chilton, lead designer for World of Warcraft, has teased significant changes to the functionality of the in-game battlegrounds and player versus player mechanics.