Gamers with a muse for creation have used the tinkerer's box of tools in The Sims games as a canvas for amazing works such as heart-shaped islands or a mansion made entirely out of stacked trailer homes. With the same level of ambition but with a purpose to do "terrible things," Reddit user BourgeoisBanana presented a project earlier this week of a more sensitive nature: the Gaudet Plantation, a lush colonial farmstead complete with slave workers and affluent white owners. But is it actually a terrible thing to explore the darker periods of history? We set out to learn more.
The Sims Studio
Over the years, The Sims games transformed from a meta-life experience into a stage for my inner Jigsaw to enact elaborate deathtraps. All the classics made an appearance: disappearing bathroom toilet, disappearing pool ladder, and a slowly shrinking doorless room, all spiraling my Sims into a miserable pile of urine-soaked madness. And as an explanatory article in The Sims Official Magazine reveals, my torturous tendencies aren't alone.
Let’s get one thing clear: I’m extremely fond of horses. If I were to list all of the animals in order of objective, intrinsic worth, I don’t think it would be arrogant of me to say that horses would certainly be at the top.
The Sims 3: Pets caters to unbridled hooflust in ways previous Sims pets expansions wouldn’t dare, introducing equine buddies to the already heaving assortment of available canine and feline companions. Dogs, cats and horses are now the three primary forms of petkind, while birds, fish, gerbiltypes and lizards steadfastly remain on the ‘interactive furniture’ side of animal husbandry.