Ron Gilbert isn't making a new Monkey Island game. This is a fact he's very clear about. A whole two parts of his seventeen point speculative design brief for the definitely-not-happening sequel are dedicated to ensuring you understand that it's definitely not happening. That aside, it's an interesting look at how the series' creator would handle a follow-up. Which he isn't.
The Secret of Monkey Island
Disney sent a tremor through the Force today with the announcement that it's closing developer LucasArts and halting all projects. Game Informer reports the entertainment giant is shifting the company it bought last year "from internal development to a licensing model" as well as laying off the majority of its staff.
"Let's Reboot" takes a look back at a classic in need of a new outing or a beloved series gone stale and asks how it might be best redesigned or given a kick up the backside for today's gaming audience. The Rules: Assume a free hand, and a decent budget, but realistic technology and expectations. This week's sacred cow - the series that made us all want to be a mighty pirate of the Caribbean.
Ah, The Secret Of Monkey Island. One of the most beloved games of all time, a king amongst adventures, and home of some of PC gaming's favourite characters. Even thinking about laying hands on and poking around in such a classic is likely the height of heresy and arrogance. So let's! Just for fun, here's how we'd take Guybrush Threepwood back to his roots, without rooting him in the 90s.
Monkey Island's famous insult sword-fighting section was a memorable mixture of excellent puzzle design and charming, folksy put-downs. Now, thanks to modder Karza, you can expand your rapier repartee in this playable browser-based HTML5 port of the minigame.
Valve kicked off its epic Steam Holiday Sale today, offering heavy discounts, flash sales, and catalog clearances lasting until January 5. And before we start drifting dangerously into wallet-pun territory, know you'll be able vote for a select game every 12 hours to go on sale.
We recently talked to adventure game luminary Ron Gilbert about Disney's acquisition of LucasArts, and how he felt about the rights to Monkey Island changing hands. He wasn't optimistic that he'd ever retrieve the series he created, saying that Disney seems like a company which "hoards IP." In an interview posted by Eurogamer today, however, Gilbert confirmed that he does plan to contact Disney. If he's lucky, they'll just read the interview and save him the phone call.