The Space Hulk: Deathwing Summer Trailer is packed with in-game footage, but it's really not very clear about what "in-game footage" actually is. It looks great, but I doubt we're going to see engraved bolter shells ejecting in slow-motion and bouncing off the blood-slick floor in the heat of battle.
Streum On Studio
The floodgates have opened, and Warhammer licences are swarming through the industry like Tyranids. We've already breached one Space Hulk, but now another has been sighted on the long-range scanners. Space Hulk: Deathwing has just just been announced; turning the tactical board game experience into an Unreal Engine 4-based first-person shooter from the makers of the bizarre and impenetrable E.Y.E: Divine Cybermancy. Weird, right? Maybe the announcement teaser vid can clarify a few things.
Two things are immediately apparent when you start to investigate the progress of EYE, a Source powered FPS/RPG-in-development. The first is that they love cyberpunk so much that they've made a game where you work for the Secreta Secretorum, which is either a secretary's union or a pretty damn secret organisation. The second is that you want to play it.