Steam OS

Coming soon to SteamOS, Steam Music integrates your music with in-game overlay

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Ian Birnbaum at

Steam OS and Big Picture modes will soon include a music interface, as revealed by Valve last week. Gamers will be able to listen to their personal music collection while playing games with the integrated music player, which can organize music by album or artist. For gamers who spend hundreds of hours in a game, this added feature will be an added convenience for anyone who has special playlists for exploring in Skyrim or strategizing in Crusader Kings 2.

Steam starts in-home streaming beta

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Emanuel Maiberg at

We've been inundated with a lot of Steam Machines hardware specifications ever since CES, but don't forget that their Linux-based Steam OS can’t run that many games natively. Luckily, Valve recently announced that the in-home streaming beta, which will allow you to stream games from you computer to your Steam Machine and other devices, is now live.


Hands-on with Steam Controller at CES 2014

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Cory Banks at

At this year's Consumer Electronics Show, Valve's Steam Machines are king. The Half-Life developer and Steam creator held a press conference that that everyone wanted to attend, but flipped the script when it devoted the majority of the event to its hardware partners. But even though Gabe Newell gave the briefest of briefs, some Valve-only content was still available: The company's press area included six Steam Machine prototype stations, giving the press a chance to try some popular games with the fabled Steam Controller.


Xi3 Piston Console launches November 29 in US

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Perry Vandell at

Coming hot off the recent Valve living room news, Xi3 has announced that its modular gaming PC, the Piston, will be available for $999 in the US on the darkest day of deals—Black Friday.


Linux developer says focus on free OS will benefit both players and programmers

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Patrick Carlson at

After Valve revealed plans for a Linux-based SteamOS  this week, commentary from programmers who port games to Linux is also cropping up. Software developer Ryan "icculus" Gordon has ported a wide variety of games to Linux since the 1990s, and told Gamasutra that Linux has "empowered" both players and developers "to have the system [they] want to have."