Hot soup! Time-bending FPS ballet Superhot was a brilliant example of the importance of the 7dFPS competition. It took a tired genre cliché - Bullet Time - and reinvigorated it with an elegant and simple twist. Time moves when you do, giving you the opportunity to methodically weave through levels with an assumed fluidity that's detached from skill and reflex. Also, at the end of each level, the game chants "Super Hot Super Hot" at you, which is badass. Such a winning formula deserves a more thorough exploration of the mechanic, which is on the cards if the game can slip through Steam Greenlight.
Indie action RPG Legend of Dungeon launched on Steam today, capping a move by the game through the Greenlight program towards its eventual release. Beyond the game's colorful art style, LoD's randomized dungeons and single-player permadeath mechanic point to an interest in chaos and unpredictability.
As we all know, the best way to run a popular PC gaming website is to go space game, roguelike, space game, roguelike in an endlessly alternating pattern. That would make it time for some roguelike news. Perhaps one that's first-person, has some action-RPG tendencies, and a Lovecraftian inspiration. I'm sure I've got something like that in my not so little black book. Aha, here it is: Eldritch.
What's the difference between water and cyanide, anyway? Chemistry explains how the bits and pieces that make up the universe hold themselves together and Sokobond, a new indie puzzle game from developers Alan Hazelden and Harry Lee, wants to help you understand how all those elements, compounds, and molecules actually function.
Last week, we saw the news that the normally glacial pace of Steam Greenlight had just hit a thaw: 100 games were greenlit at once. Greenlight approvals were usually limited to a mere ten at a time, and the process seemed to be a magnet for controversy. Now, an indie developer writes that although more approvals are great, more approvals also mean less coverage and prestige for greenlit games.
Deadly Premonition: Director’s Cut, or the update to what I like to call “Twin Peaks: The Video Game,” is bringing its coffee fortunes, raincoat killers, and other survival horror nonsense to your PC this Halloween.
Steam is a distribution platform that thinks "because it's a Tuesday" is a good reason to cheapen up some games. As such, it's only to be expected that bigger milestones are an excuse for even bigger sales. Reasons like "because it's a Friday," or "because Greenlight is a year old". It's the latter that's cause for some series discounts, with an Anniversary event that flays up to 75% off some titles that have made it through the digital pageant.
Somebody has given the Steam Greenlight valve a kick, turning the previous slow trickle of accepted indies into a full-on flood. Instead of the usual ten-at-a-time approval process, today Valve have cleared one hundred games to be sold on Steam, with a view to stress-testing their system. An August 28th Batch Workshop Collection has been created to let you browse through the mega-list.
A glorious looking new indie platformer, Hot Tin Roof: The Cat that Wore a Fedora, has just announced a Kickstarter campaign to fund the final stages of production. Set in a stylish film-noir world, Hot Tin Roof features a kitty investigator sidekick and a ton of style.
Thanks to my photographic memory (read: access to the internet), I can point you to the last time we scouted turn-based strategy Battle Worlds: Kronos. That was in March, when the Kickstarter project hit its funding goal. It subsequently went on to more than double the £120,000 target, finishing on $260,235. Now the developers are drawing out their battle plans, and have picked a mid-November date for the game's release.
Rogue Shooter tells you exactly what it's supposed to be. An upcoming roguelike indie FPS set on a space station with 200 floors and an infestation of aliens, murderous robots, and giant flesh-eating plants, the single-player game is currently looking for advancement as part of Steam's Greenlight process.
With the launch of a new Indie Games Portal, GOG has emerged as a competitor for indie gamers money, going head-to-head with Steam’s Greenlight service. GOG’s new portal answers a lot of complaints about Greenlight, but what’s not clear is how they’ll live up to their numerous promises.
I can't help but feel that these Greenlight announcement posts are a bit underwhelming. Valve need to spice up the drama, reality show style. Indie hopefuls desperately treading water in the choppy seas; a lighthouse in the distance, it's green light scanning over the chaos; then, completely at random - through some arcane and heavily obtuse mixture of popular vote and 'other factors' - a few are selected and guided safely to the shores. Er, so anyway, Steam has greenlit 15 more games.
Come from the darkest corners of the internet, the hilarious indie game Mount Your Friends has landed in the middle of Steam Greenlight with a loud, fleshy slap. The full game will feature customizable climbers, a single player campaign, mouse and keyboard controls and “ManCraft,” a free-form man-tower building mode.
One Finger Death Punch owes two debts: one to the kung-fu films it stylistically apes, and one to the '90s - a time when 95% of the internet was stick figures performing brutal kill moves on each other. It's a timing-based brawler, in which you tap in the direction of nearby enemies to acrobatically attack them - producing a rhythmic choreography of violence and combos.
American McGee and his studio Spicy Horse are apparently big fans of, well, their own fans. Their fans' ability to make projects a thing, to be specific. Spicy Horse is perhaps one of the most prolific developers on Kickstarter, with current wish-I-was-real concept Alice: Otherlands in its final week of crowdfunding. So what's the news now? This time, its venturing into Greenlight territory, hoping to rejuvenate an old project, Grimm, with new found relevance through Steam.
Steam Greenlight has brought a lot of welcome attention to indie games by giving them a chance to be seen. With a great idea and enough public support, the theory goes, any game can find a place on the biggest PC games marketplace in the world. Last week, however, an indie developer wrote an open letter to Valve criticizing the Greenlight process and seeking to improve it.
Valve have given a new load of games their seal of approval - or rather you have, doing Valve's job for them so they have more time to make hats and trading cards and Half-Life 5. The headline here is that one of the 14 games greenlit is the...unique Deadly Premonition, Swery's ridiculous survival horror love letter to David Lynch. But that's not all! Roguelikey metroidvania Chasm is also heading to Steam, along with its good friends Among The Sleep and Operation Black Mesa. But that's still not all! There are also ten more. OK, that's all. Hear them in list form after the break.
Cradle has one of those trailers in which the individual scenes make sense, but when put together you're left wondering, "er, what?" You build a robot lady, the robot lady is sad, a flying bus appears, another robot wears a fake beard, and then you're trapped in an oppressive cube hell. Throughout, there's a beautiful palette and gorgeous world to distract you from the fact that this doesn't make a lot of sense.
In an appropriately weird twist, surreal, cult Xbox 360 survival horror game Deadly Premonition has - out of nowhere - spawned a PC version. It's currently sitting in the Greenlight queue, hoping to trap unwary visitors with its promises of coffee and the improvements of the PS3's Director's Cut version, with some PC exclusives thrown in. If this is the first time you've heard of the game: yes, there is a trailer; no, it doesn't really help.