Sony Online Entertainment

New EverQuest Next Landmark screens show "a few hours" of building

Tyler Wilde at

Look at this and start dreaming. Director of Development David Georgeson has been playing with EverQuest Next Landmark's voxel building tools and tweeting the smooth results: a lovely little keep he says he built in "a few hours."


EverQuest 2 now lets you buy level 85 heroes, runs free offer for the next two weeks

Phil Savage at

In many genres, the announcement of a purchasable option to skip the majority of content could be seen as a negative, but this is MMO country. In it, EverQuest 2 is one of the older residents, but that doesn't mean it can't occasionally surprise its younger peers. It's now offering "Heroic Characters", which, for a price, give players a direct shortcut to Level 85. Just think how many things you'll no longer have to kill for entirely arbitrary reasons.


PlanetSide 2 launches "Operation: Make Faster Game," which aims to make the game faster

Phil Savage at

Really, SOE? You're calling your plan to increase PlanetSide 2's performance "Operation: Make Faster Game"? That's not how you do operation names. You don't see military-minded nations announce Operation: Invade That Country Over There. And, as far as I know, the police have never made mass arrests under the banner of Operation: Lock Up Some Crims. Okay, so maybe I'm focusing on the wrong part of this behind-the-scenes video, and its showcased team's stated aim of further optimising the MMOFPS.


SOE will ban players for online abuse outside of their games

Phil Savage at

If you'd stared into the dark heart of the internet, well... you're probably too busy being curled up in the foetal position to read this. For game makers, balancing a lively community with the need to maintain a safe space for both developers and players is an age-old problem. In a profile on GamesIndustry.biz, SOE's director of global community relations Linda Carlson outlined the company's approach to dealing with abusive members of their community. One of the more interesting methods outlined involved holding players accountable for their actions outside of the game. Even players posting abusive messages on Twitter can now find themselves on the wrong end of SOE's banhammer.


SOE announces layoffs to "streamline employee base" [Updated]

T.J. Hafer at

Sony Online Entertainment has announced that it is laying off an unknown number of employees at its Austin and San Diego studios. The veteran MMO publisher best known for the EverQuest, Star Wars Galaxies, and PlanetSide franchises is currently ramping up on EverQuest Next, and describes the reduction in staff as meant to "strategically align resources" toward current projects.


What's next for Everquest? Not Everquest Next, but more current-gen expansions

Katie Williams at

You know, Sony, you really impressed me with your unveiling of Everquest Next. How did you know I was sick of level-based progression? You're so considerate. I don't know how you could be any nicer. Wait, what's that? Two more expansions? One each for EQ andEQ2? Gosh, I don't know what to say.


PlanetSide 2 update adds 'lattice system' to Esamir. Mmm, lattice system

Tom Sykes at

PlanetSide 2 has received another game update, this one focusing on how battles work on the super-chilly continent of Esamir. As Massively note, it revolves around the 'lattice system', which is quite possibly the best name for a system I've ever heard. Lattice was introduced way back in update 9, but it's only just gone live - via update 13 - for Esamir, and the map's been updated to compensate. In other news, I have no idea what 'lattice system' means in this context, but now all I can think of is delicious pie.

SOE and Blizzard veterans form a new MMORPG super-studio

Katie Williams at

Okay, so we probably don't have the tech to put an MMORPG into your MMORPG yet, but we can herd up a bunch of veteran MMO developers and squish them together into a new studio. That's what some former Sony Online Entertainment and Blizzard employees have done, coming together to form the super-hot Molten Games.


Possible PlanetSide 2 character buffs stir up community

Patrick Carlson at

"Yoink!" That's the imaginary sound we hear when a long-planned feature in PlanetSide 2 gets yanked from an upcoming patch to the game. Sony Online Entertainment president John Smedley tweeted yesterday that following community feedback, consumable, class-boosting implants would not be part of the free-to-play MMO shooter's next update.

PlanetSide 2's Battle Island to bring smaller scale skirmishes with an e-sports focus

Phil Savage at

For most multiplayer FPS's a 96-player map would be considered pretty big. For PlanetSide 2 and it's continent wide military manoeuvres, it's a vast reduction. It's one being made with a view to better supporting e-sports - reducing the size of the conflict to something more suited to competitive play. SOE have produced a video showcasing the first planned map, Nexus.


PlanetSide 2 to include user-generated missions from August

Phil Savage at

Top news for bossy players: PlanetSide 2 will be introducing user generated missions. SOE's MMOFPS is set to give those carrying the correct command certs the ability to specify objectives, letting others browse and pick a player-made mission that takes their fancy. It certainly sounds a more elegant system then spamming "ATTACK THE THINGS!" in chat.


Planetside 2 update aims to improve "Quality of Life"

Phil Savage at

SOE have detailed Game Update 11 for PlanetSide 2. It's due to arrive today out now, and brings what creative director Matthew Higby describes as "a pure 'Quality of Life' patch." That means no fancy new buggies, empire-specific rocket launchers or latticed maps. Instead, you're getting a huge changelist of tweaks and enhancements to make your experience in-game that much more pleasant. At least until you're shot or something.


PlanetSide 2 GU09 patch released, adds "Lattice" lanes to direct map flow

Phil Savage at

The latest major update to PlanetSide 2 has landed, bringing some sweeping changes to the balance and design of the game. The most significant overhaul for "GU09" is the trialling of a new map system, that replaces the previous Hex-based conquest path with a "Lattice Link" of criss-crossing attack avenues. So rather than expanding out in any direction, now your invasion is going to rely on somebody in your squad being able to read a map.


Dragon's Prophet enters open beta May 30

Katie Williams at

Dragons. Let's face it: the poor beasts are generally woefully misrepresented in video games. Dragonborn's dragon-riding feature was decidedly underwhelming, and the Sims 3's attempt at beastliness doesn't look capable of roasting more than a marshmallow. To top it off, WoW's Vial of the Sands simply transformed you into something dopey-looking and vomit-colored, and people would demand to ride on your back. That's why we're hoping that Sony Online Entertainment's next free-to-play MMO, Dragon's Prophet, will restore badassery to the serpentine beings when it opens for beta at the end of this month.


PlanetSide 2 patch adds three-person Harasser buggy, balancing adjustments galore

Tyler Wilde at

PlanetSide 2's Game Update 8 rolled out this morning, and rolling in with it came the Harasser, a three-seater buggy spacious enough to accommodate a bulky MAX suit in the rear passenger seat (though he'll look hilarious). After that, the patch just kept on rolling...and rolling, and rolling—be cautious of scroll wheel fatigue while digesting the patch notes.


Planetside 2 test server unveils the Harasser buggy, previews MAX tweaks

Phil Savage at

Planetside 2's test server has been updated with some big additions and overhauls, ahead of their eventual introduction into the main game. It's also good news for fans of tooling around a battlefield on bouncy buggies, with the introduction of the three-man Harasser. It's also good news for fans of giant stompy robots: the MAX suits are being buffed with faction specific abilities. And that means bad news for fans of not getting blown up by giant stompy robots.


GDC 2013: Dragon's Prophet aims to sate all your dragon needs

Phil Savage at

The sharp flap of leathery wings signals an incoming message from GDC: SOE have released a trailer for Dragon's Prophet, a free-to-play fantasy MMO that seems to have been developed with the design philosophy "more dragons = better". It's a theory that didn't do Skyrim any harm.


Planetside 2 stats show over 100 million soldiers fell in February, double XP weekend incoming

Phil Savage at

February was a difficult month for the battle-locked soldiers of Planetside 2's Auraxia. During the four week period, over 100 million soldiers fell in glorious war - before subsequently respawning and presumably dying again. And SOE have provided a slew of other stats celebrating their bloody conflict. Among them is the revelation that 42.31 recruits are dying every second. If that rate holds steady, it means 380.79 players saw their end while I typed that last sentence. Only a sentient torso remains.


Original EverQuest designer rejoins dev team

Omri Petitte at

The original EverQuest released nearly 14 years ago, and its quest and class structure helped define a genre that would soon explode in popularity with World of Warcraft. It's still active to this day, and last week, its community celebrated (via Polygon) the return of Brad McQuaid, one of EverQuest's principal designers, back onto the original EQ team after over a decade apart.


PlanetSide 2's fourth major update to enable account-wide unlocks, cloaked ATVs

Omri Petitte at

It's been a while since SOE provided a big update for PlanetSide 2's ongoing war for Auraxis' precious resources, so it's filling the fourth major patch with an extra armory's worth of re-balances and additions for release on Wednesday. Creative Director Matt Higby outlines the patch's contents in a forum post, and some interesting features are set to arrive after the base-tweaking focus of the last update.