Open Source

Modder Durante adds game-specific plugin support to downsampling tool in major update

Wes Fenlon at

Before the launch of Dark Souls 2, modder Peter "Durante" Thoman released an alpha version of GeDoSaTo, his generic downsampling tool. He'd been working on the tool for months, and wrote about the process of developing the tool (at launch, specifically aimed at Dark Souls 2) on PC Gamer. At the time, Durante made it clear that the 0.1 "Dark Souls 2 Edition" was just the beginning. He planned for GeDoSaTo to eventually support all DirectX 9 games. Today marks a major milestone for GeoDoSaTo, as the tool's first beta build—dubbed "Stranger Than Fiction"—introduces a game-specific plugin system to support games other than Dark Souls 2. It's time to start downsampling everything.

New Unreal Tournament game will be free, developed by Epic and UT community

Emanuel Maiberg at

Epic Games announced the future of Unreal Tournament today. The great news is that it will indeed have a future, meaning you can now start anticipating another Unreal Tournament, though we have no idea when it will come out or what it will be called. However, everything else about the game’s development is different from what you’d expect from Epic, or any other developer for that matter.

Cart Life exits Steam, goes open source

Omri Petitte at

Want to play a game about the tumultuous life of a street shop vendor? Well, you can't right now, as the website hosting it is currently drowning under heavy bandwidth load. But when it returns, you'll find Cart Life, the indie small business simulation from Richard Hofmeier, available free of charge and completely open source for tinkerers to slot in custom characters and stall types.

OpenRelativity: free toolkit from MIT Game Lab lets Unity developers play with time and space

Phil Savage at

"The world described by Einstein's theory of special relativity is one not explored by many game designers," says Steven Schirra of MIT Game Lab. Which is a pretty strong opener for an email. Not only is it true, but Schirra's pointing us in the direction of OpenRelativity, MIT's solution to this alarming design void. It's a new open-source Unity toolkit, designed to let developers easily integrate time/space-bending madness into their games.

Valve Linux bringing Steam and Left 4 Dead 2 to Ubuntu

Tom Senior at

A new official blog called Valve Linux has popped up, put together by an 11-strong team of developers on a mission to "strengthen the gaming scene on Linux, both for players and developers. This includes Linux ports of Steam and Valve games, as well as partner games. We are also investigating open source initiatives that could benefit the community and game developers."

The team was set up last year, and have been experimenting with porting Steam and Left 4 Dead 2 over to popular Linux operating system, Ubuntu. "We’re just starting development and working with a single distribution is critical when you are experimenting, as we are. It reduces the variability of the testing space and makes early iteration easier and faster," say Valve.