Dean Dodrill is a one-man army—the lone designer and programmer on Dust: An Elysian Tail. He's come a long way from his days of working as an artist on Jazz Jack Rabbit 2.
Anthropomorphic animals can be a divisive fictional device. But if we can accept cities floating in the sky and assassins who can blink themselves across high rooftops, it shouldn’t be too big a stretch to invest some belief in the cat-like samurai and his talking sword in Dust: An Elysian Tail. This obvious labour of love was developed near single-handedly by Dean Dodrill, whose background as an accomplished illustrator is so enjoyably evident in this exquisite-looking action RPG.
Dust: An Elysian Tail, the side-scrolling anthropomorphic action RPG, has finally been swept from its XBLA home, and blown over to the PC chimney... And yes! I can continue this naff metaphor, introducing Steam as the gust of wind that's carrying it towards its release later today, when it'll finally settle on the shelf of... er... damn it. Pushed it too far.
Anthropomorphic XBLA sidescroller Dust: An Elysian Tail is coming to PC, and to Steam, possibly as early as April. It's an action RPG featuring an all-animal cast, and it's a pretty spectacularly gorgeous one too, with creator Dean Dodrill putting his animation background to good use by giving hero Dust roughly a gajillion fluid frames of animation. As revealed at the Penny Arcade Expo, Dodrill (and writer Alex Kane) are hoping to have the port finished for April, which - checks filofax - is not very far away at all. See how the PC version has dusted up in the Steam announcement trailer, below.