Some people who are much better at playing Smite than you are about to win a lot of money. As much as $48,000, to be exact.
Last week, Hi-Rez's Todd Harris made a statement to the Tribes: Ascend community, informing them that the free-to-play FPS would not receive any major updates for at least sixth months. That, in addition to an already long period since the last major content drop, seemed to imply that the team were planning on eventually abandoning the game. Apparently that's not quite the case, as Harris has now revealed his desire to plant their development flag in the well-defended base of the game's community.
Hi-Rez studios have dropped the flag of Tribes: Ascend development, and don't seem to be in a hurry to pick it back up. In a statement on the free-to-play shooter's forum, studio co-founder Todd Harris answered a Reddit question asking about the lack of recent updates. He confirmed that no major patches were planned, while the developers ski off to concentrate on their third-person lane pusher, Smite.
Hi-Rez Studios has just dropped a doozy of a patch for Smite. New skins, new items, and a laundry list of Conquest map changes are accompanied by the star of the update: Afro-dite. Not your standard pun-wielding skin, Afro-dite gets a disco ball-topped staff, a snazzy pink outfit, and a disco floor that follows her around the map.
Last night, two top Tribes: Ascend teams, VeX and 5150, faced off in a best of five to determine the best team in North America. This grand final was a culmination of the second season of the North American Tribes League, which began back in February. We won't spoil anything, as you can watch the entire 2-hour-plus VOD on the Tribes Twitch channel for free. [VGW]!
This week, we're taking a look at how to effectively control a pet and use it to its full potential in Dota 2. It's not just fanboy rage fueling Dota 2 players who insist their game be labeled as an ARTS instead of a MOBA—there are some very distinct RTS elements that have evolved with the game since it's early days as an RTS mod, including how pet handling functions. Let's break down the mechanics and see how we can use them to our advantage.
Not content with completely shifting the game purchasing paradigm, Hi-Rez have also announced a new content update that will arrive today alongside the "single purchase" option. It brings new maps, a new weapon, turret shields to enhance Generator battles, and additional physics options for custom servers.
Just as we're all getting used to free-to-play as a payment model, Hi-Rez announce that they're using Tribes: Ascend to trial an entirely new way of purchasing digital entertainment. It's called "buying a game with some money". It'll never catch on.
Hi-Rez's Todd Harris made the announcement on their forum. From February 15, players will be able to buy a Single Purchase Edition of the high-speed online FPS. "This package will unlock all classes, all weapons, and all perks in the current game; everything except the non gameplay affecting items like cosmetics."
You like free things, right? Well good news – we’ve got an Alienware TactX mouse and keyboard to give away, and all you have to do is show us how awesome your personalised PC rig is. It’s all to celebrate the announcement of new god Vulcan in up-and-coming MOBA, Smite. Turns out Vulcan, the Roman god of fire, was pretty handy at knocking up bespoke stuff.
Hi-Rez summoned forth the open beta of its gods-vs-gods arena rumbler Smite today, throwing open the golden gates for all players to sign up for an account and download the client for free. A number of graphical updates and menu improvements also arrive, and all character progress and unlocks won't be wiped leading into the official launch.
If your Spinfusor shots are straight and true, and your grabs quicker than a llama, there's a good chance you've built up a nice XP stockpile in Tribes: Ascend. If so, it's time for a shopping spree. Last night, Hi-Rez CEO Todd Harris posted on the Tribes forum to say, "Effective immediately, we've cut all the item XP prices in half."
We love games like Dota 2, League of Legends, and Smite, but the myriad skills needed to master their complex gameplay can scare new players away. That’s why we occasionally pick a key skill and teach you how to master it, using a character that particularly excels at or relies on that skill in-game.
We've activated League of Legends expert and former Senior Editor Josh Augustine to tackle the science (and art) of wards—the consumable items that you drop to illuminate LoL's ever-present fog of war. No one is better at warding the map than the little scout Teemo, who can toss down his own sight-granting mushrooms in addition to ordinary wards.
Playing PlanetSide 2 is like being eight and riding a bike without holding on to the handlebars. Mum! Are you watching? Did you see that sniper shot? Were you watching when I jumped off the roof of that building, clamped C4 to a tank’s hull, jetpacked over a cliff edge, and pressed the detonator? Did you see the time I spawned a Liberator gunship and picked Chris up at a base south of a bio lab being taken by the New Conglomerate? He hopped in the gunner seat, mum, and together we destroyed the enemy’s only Sunderer! We blunted their advance mum! Mum! Are you still looking? Keep looking, mum, I’m going to do something cool now!
No, that isn't a euphemism for godlike promiscuity, but it is an ability used by Ares in Hi-Rez's third-person MOBA Smite. Billed as a magic-oriented tank, the Greek god of war shores up his allies' defenses with CC duration reductions, latches onto and pulls rival gods using Very Annoying Chains, and hunkers behind a shield doubling as a flamethrower. His utilitarian appeal jives well with the remaining pantheon's abilities and ultras, making Ares well-suited for wading into the thick of the fray whenever possible -- which is exactly where he prefers to be. Have a look at our hands-on preview from earlier this year, too.
Experience gained from Tribes: Ascend matches in public and custom servers will be doubled starting tomorrow and lasting until Tuesday, a perfect excuse for some Labor Day CTF and a string of Shazbots directed at the nefarious moving flag in the recently added Blitz mode.
Smite, Tribes: Ascend creators Hi-Rez's upcoming MOBA that lets you, well, smite your enemies as playable gods from numerous pantheons has struck an unpleasant chord with some real-world worshipers of the gods depicted in the game. Rajan Zed, President of Universal Society of Hinduism, urged Hi-Rez to remove the Hindu gods Agni, Kali, and Vamana as their depiction in the game was disrespectful to their followers.
All you reluctant jetpackers no longer have an excuse to play our current favorite multiplayer FPS: Tribes: Ascend is now available on Steam as a free-to-play game.
Offered with the release is the Steam Starter Pack, a $10 DLC package (on sale from $20 until July 4) that includes a lifetime 50% XP Boost (VIP status, in other words), four bonus Weapons for base classes, two class unlocks, four Perks, and 800 Tribes Gold (about $8 worth of in-game currency).
Tribes: Ascend grew a little bit larger on Friday with the addition of update 6. Classic Tribes map, Stonehenge, has been ported into the Ascend engine, which means it's set at night and has a MASSIVE MOON. The second map, Miasma, is set in an orange forest populated by luminescent bugs that you'll be able to admire in 2 millisecond intervals as you blast past them at 200kph. The spectator mode has been updated so you can lock to the player's view and zoom inside their head to observe their expertise from a first-person perspective.
Hi-Rez have released a video showcasing the next update for Tribes: Ascend. The Staying Alive update focuses on the Brute heavy class and adds three new weapons. The new primary is the Gladiator, a grenade launcher that fires sticky projectiles. There's also a Plasma Cannon secondary weapon that works like the Plasma Gun from the Raid & Pillage update, and the Survival Pack, which increases run speed and energy regeneration.
Many years ago I earned a Zhevra mount for recommending a friend to WoW. I liked the idea of a stripey horse-shaped transportation device. Sadly, my Zhevra has never been ridden or redeemed because I quit WoW soon after.
Despite that sad story, I still like refer-a-friend perks. And, by the looks of it, so do Hi-Rez. In a move that bears more in common with Kickstarter incentives than previous schemes, players could feasibly get the chance to name weapons and even co-create maps if they convince enough people to register and play. It sounds like Hi-Rez are laying down a challenge. A challenge for the internet.