Halo: Combat Evolved

Halo studio 343 Industries is "listening to PC fans" but won't be releasing games for them any time soon

Andy Chalk at

Halo: Combat Evolved was released for the PC in 2003, and Halo 2 followed along in 2007. But all we've had since then has been the recent Spartan Assault, which I don't think really counts because it was also released for the Windows Phone, and if you're thinking that this is where I say all that is about to change, I have some bad news: It's not.


Pixel Boost: Halo: Combat Evolved at 5120x2880

Wes Fenlon at

Twice a month, Pixel Boost guides you through the hacks, tricks, and mods you'll need to run a classic PC game on Windows 7/8. Each guide comes with a free side of 4K screenshots from the LPC celebrating the graphics of PC gaming's past. This week: Halo PC survives the death of Gamespy.

I lost the entire summer of 2004 to Halo on the PC. While my family PC was still an aging Pentium 4, my best friend (who lived a convenient five minutes away) scored a beastly gaming rig powered by a 2.8GHz AMD CPU and a 128MB ATI 9600. It could play anything, and in the summer of 2004, our game of choice was Halo on the PC. We'd take turns playing multiplayer for days straight, honing our pistol skills to get those crucial three-shot kills. Servers hosted CTF matches that lasted for hours. Today, Halo: Custom Edition still has a small but active playerbase thanks to a Bungie patch (11 years after release!) that replaced Gamespy with new master servers. The patch also added support for resolutions up to 4800x3600. You know what that means—it's time to Pixel Boost.

End of days: GameSpy's forgotten games and the gamers keeping them alive

Ian Birnbaum at

GameSpy began in 1996 as a fan-hosted server for the original Quake. By the early 2000s, Gamespy was the online multiplayer platform, adding dozens of games every year. More than 800 games have used GameSpy to connect players and manage servers. Gamespy's ubiquity spawned dozens of offshoots like Planet Half-Life and FilePlanet. Even in the age of Steam, the GameSpy catalog remains an extensive library of the great multiplayer games of the past 15 years. That all ends tomorrow when GameSpy shuts down.

More recent games, much-loved favorites, and games with even a modicum of popularity are being ported over to Steam-based servers to continue their lives. This is not a story about those kinds of games. This story is about the games that have become living museums to the Way Gaming Was—from before Call of Duty became an annual franchise, before the rise and fall of Rock Band, and before anyone paid a single microtransaction for horse armor. Games from this era relied on GameSpy for their multiplayer servers, and many of them will die when those servers go offline on May 31.


Halo: Combat Evolved patch will save multiplayer after Gamespy shutdown

Phil Savage at

While EA are flailing about, trying to find a solution to their GameSpy service shutdown woes, Bungie have been secretly working with top men to ensure that their game lives on. Halo: Combat Evolved will receive a patch that will ensure the game's multiplayer lobby will work "just as it always has".