Frictional

Amnesia: A Machine for Pigs interview: we talk to the devs about their scarefest sequel

Marsh Davies at

As reported earlier, The Chinese Room have released the latest trailer for Amnesia: A Machine for Pigs, the follow-up to Frictional Games’ deeply unsettling Amnesia: The Dark Descent. Set in Victorian London, some sixty years after the events of the first game, Pigs isn’t a straight continuation of that story, but a wholly new tale set in the same universe. That doesn’t mean it won’t be looking to recapture the same sense of giddy terror that the Dark Descent induced in its hapless, cringing players, however. We got in touch with The Chinese Room’s boss-man and creator of Dear Esther, Dan Pinchbeck, to discover how the scares shake down.


Amnesia: A Machine For Pigs trailer released, dev wants to hear you scream

Marsh Davies at

Horror sequel, Amnesia: A Machine For Pigs, has a new and suitably unheimlich trailer, showing off the game's gloomy Victorian locales and the terrible contraptions which lie beneath them. A Machine For Pigs is the follow-up to Frictional Games' indie classic, Amnesia: The Dark Descent, though this time development is helmed by The Chinese Room, makers of Dear Esther. It's not a straight continuation from the last Amnesia game, either - the story takes place sixty years later, on the eve of the 20th century, and swaps the dank confines of the Prussian Brennenburg Castle for the smoggy streets of London.

The Chinese Room's Dan Pinchbeck also has a special request to make of viewers: "What we really need are some screams," he says. "We want fans to record themselves screaming, puking and freaking out. Tape it all, send it through to us, and we'll sift through it and the best stuff will end up going into a background mix for one of the levels."


Amnesia devs tease new game with ARG

Tom Senior at

The studio behind Amnesia, Frictional Games, have been leading fans on the Frictional forums along a breadcrumb trail of clues over the last few days, a trail that leads to this announcement for A Machine of Pigs, due out in "FALL TWO THOUSAND TWELVE." The page also features the above bit of concept art, the last of a series of hints that suggests Dear Esther developers The Chinese Room may have some involvement with the project.


Play Amnesia: The Dark Descent for free with OnLive

Lucas Sullivan at

OnLive—the subscription service that lets you play a host of games on the cheap, regardless of your hardware—wants to scare their supporters, in the best way possible. They're giving away free copies of Frictional Games' indie-horror gem Amnesia: The Dark Descent, from now until 9pm PST tonight. All you have to do to snag one of the scariest games of all time is register at this link, download the free demo, then enter the promo code "THANKYOU" when it expires.


Amnesia: The Dark Descent review

Al Bickham at

OK, I’m proper scared. I’ve just been stalked through a sewer by something I can’t see, let alone fight.

The only thing that gave it away was the languid ker-splosh of its footsteps as it ranged around after me. Every time I lost my footing on the narrow path of tottering crates and other detritus and landed in the drink, a flurry of intense sploshing rose sharply in volume as it made for my meat. It was utterly, panicinducingly horrible. I made errors in judgement, I missed jumps, I clenched. When it was all over, I nearly had a little cry.


The Wednesday Interview - Amnesia: The Dark Descent

Al Bickham at

A lot of things in life are only scary in a certain context. Buses: not scary, unless you're about to be hit by one. Mothers-in-law: not scary at distances over two feet. Amnesia is scary everywhere.

The spiritual heir to the Penumbra series from Swedish indies Frictional, Amnesia: The Dark Descent is arch survival horror. I've been playing it and scaring myself silly, and thought a chat with Frictional might keep the darkness at bay. Fat chance...