The Dark Souls community sure are a bunch of show-offs. It's not enough to simply complete a game already infamous for its challenge; they've got to do it with additional restrictions. The favoured method is to become a "Onebro"—completing the game without once levelling up. Now, player Benjamin "Bearzly" Gwin has upped the stakes even further. He's completed the game with a Rock Band controller.
Tom Marks has been having fun with a weird bug/cheat/oversight in The Sims 4 that allows players to scale objects to ridiculous sizes, but what other cheats are hiding in Maxis' game? The folks at SimsGlobe have collected a few of the known codes so far, and if you've ever wanted to make your Sims immortal, give them a free rung on the property ladder, load their bank accounts with Simoleons or give them the power of teleportation, then you've come to the right place.
Before buying a game, it's a good idea to visit several different sources to determine if it's worth your time and money. Read reviews on gaming sites. Watch your favorite YouTube personality play it. See what people are saying on Twitter. Ask random people on the street. Call up your elected political representative. Buy a copy of the World's Number One Gaming Magazine. Buy several copies, in case something happens to your first copy.
You can even check out reviews on Steam, written by people who have played the game. Just use caution. While there are plenty of great writers filing reviews on Steam, there are also, shall we say, not-that. Here are a few of the weirdest, silliest, and worst reviews we've seen on Steam.
NetherRealm's incredi-gory Mortal Kombat X is all about (slight) environmental interaction, picking different character 'variants', and, yes, ripping your opponent's spine out or punching a hole through their chest or, I don't know, plucking out their eyeballs or something. It's all a bit brutal for me, but I appreciate the fast-paced combat, the lovely backgrounds, and their integration with the side-on scraps, as shown off in a recent PAX stream. If MK10 seems like your kind of fighting game, you'll be pleased to hear that it's not too far out from release, as a date of April 14th has just been announced.
Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, a handful of much requested games get their turn in the spotlight. Or firing line. One of the two. Whichever.
Yes, as part of our dives into the obscure, we've looked at over 200 games that people have probably never heard of, and a few that it's a surprise so many people have. (Goodness, was I not expecting so many people to be aware of Tongue Of The Fatman...) Some games however are, while not the kind of thing you're likely to see on GOG or anywhere any time soon, so famous or well-explored in their relative obscurity that devoting a whole week's column to them seemed a little excessive. But every dog has its day. And so too does every dog's dinner. Today, by popular request, is that day.
Chris Livingston has already extolled the virtues of Grand Theft Auto 4's amazing #WatchDogsIV mod. For the uninitiated, it brings Watch Dogs style environment hacking into GTA's Liberty City. For a full round-up of what it enables, head on over to Chris's Mod of the Week post. For a small look into the type of chaos it supports, head inside.
I hope you're not too attached to the lore behind League of Legends, because it's about to be chucked out and replaced with something new. As the rest of LoL has changed over the years, Riot Games say that the original lore has held them back, leading to "creative stagnation, limiting the ways that champions, factions and Runeterra itself could grow and change". So the lore's being updated to give Riot more freedom, allowing them to tell (hopefully) more interesting stories, and to give their characters better justifications for battering each other across a series of lanes.
I might have had more fun making gigantic gnomes in The Sims 4 than actually playing the game, at least so far, and right now you can do the same. In what acts like a cheat but seems like a bug (a forgotten debug command?), you can press Shift and ] to grow almost any item you are holding in build mode to a seemingly limitless size. So we decided to push it as far as it could go and capture the results in a video—gnomes, toilets, computers, we made it all huge.
Oculus Rift development kits have been kicking around for awhile now, and by all reports they've awfully cool. But where are the consumer versions? Will they be meaningfully different from the DK units? And how much are they going to cost, anyway? Read on for answers—sort of.
Gaming laptops are the perfect solution for a very specific group of people—they’re ideal for serious gamers who need a rig that can play demanding games while remaining somewhat portable for frequent travel or LAN parties. They aren’t slim battery life champions, and building a desktop will always get you more raw gaming power for less money, so gaming laptops aren’t the most practical solution for all gamers. That said, a great gaming laptop can play the latest games on high to ultra settings with a good 1080p screen, keyboard, and cooling system.
At $1800 (~£1130), the Asus G750JS-DS71 is our pick for best gaming laptop. The JS-DS71 configuration has an Nvidia GeForce GTX 870M graphics card, a quad-core Intel Core i7-4700HQ processor, and 16GB of RAM, along with a 256GB solid state drive and a 1TB hard drive to store games and other media.
Three Lane Highway is Chris' column about Dota 2.
Dota 2 is funny, both by design and by accident. It's funny when people get angry. It's funny to screw up. It's funny to Force Staff your friends into the enemy fountain. It's funny to get a rampage as Axe. Laughing at the weird stuff that springs from Dota forms the basis of a healthy
numberofYouTube channels. It's as vital a part of the life of the game as the competitive scene or making items for the Steam Workshop.
The city of Los Perdidos, a fictional riff on Los Angeles, has a serious zombie problem. Everywhere you look they’re there, shuffling, shambling, and groaning. So it’s a good thing you have over 300 objects to hit them with. Dead Rising’s thing has always been its vast array of deadly, and silly, weapons, and the third game has taken this idea to new extremes.
Last weekend, I sat down with 17-BIT CEO/Creative Director/Art Director Jake Kazdal at PAX Prime to see Galak-Z, a top-down space combat game with procedurally-generated levels, Newtonian physics (think Asteroids), and anime-inspired animation.
Alpha and Early Access reviews offer our preliminary verdicts on in-development games. We may follow up this unscored review with a final, scored review in the future. Read our full review policy for details.
Open-world games fixate on the size of their worlds. Fallout 3, GTA IV, and Watch Dogs all brag about the square kilometers you’ll have to explore in search of an actual plot. Enter Rodina, an open-solar system RPG. One star, four planets, and 45,000 asteroids wrapped in the soft blackness of space for you to explore. Square kilometers, meet cubic light years.
The stars are not safe. That's what we learned from our hands-on impressions of Sid Meier's Civilization: Beyond Earth. But the stars, and their planets, are also filled with beautiful environments, just waiting for humanity to adapt or conquer. Seeing is believing, and we want to believe, so we put together this video of the sci-fi strategy game in action.
We're still working on our Sims 4 review, but here's a quick look at the first half-hour of play, from creating a family to micromanaging their toilet schedules. Watch as Tyler and Tom M. roughly design PC Gamer's US team, choose a home, customize it for their needs—mostly by adding computers—and generate laughter, tears, conversations with the corner of a room, and delicious grilled cheese sandwiches.