Unsurprisingly, Hotline Miami 2 doesn't look very different to the original Hotline Miami. As a result, you may not want to watch this 80 minute gameplay video in its completion, unless to enjoy the oddly discomforting ambient synth music (interspersed with chainsaw sounds, but y'know).
Guns, dismemberment, penis jokes and gore - if you were worried that games might somehow abandon these things, don't be. Shadow Warrior is living, wangy proof. Flying Wild Hog's (Hard Reset) reboot of the old PC game has a new trailer, and with it a release date: it seems we'll be slicing and dicing demons on September 26th.
I became lost in the sprawling city of Dunwall a total of 14 times after receiving the teleporting Blink ability. The culprit wasn’t entangling level design or oblique objectives. It was curiosity – a hunger for the unknown rivalling Corvo Attano’s desire for revenge in its intensity.
From the moment salty ferryman Samuel Beechworth deposited me on the silty, moonlit shoreline of Dunwall’s outskirts, I sensed it: the compelling need to uncover the beating pulse of this once-mighty industrial city.
It’s a busy and varied field this year: exquisitely picked soundtracks tussle for our affection with gorgeous bespoke scores, covering every genre from bustling chiptune beats to orchestral epics. Dishonored's sparse but potent use of the sea-shanty was fittingly iconic, while Jesper Kyd’s Darksiders 2 score swept from Celtic pipes to Mongolian throat singing, and Spec Ops: The Line’s astutely selected records patched both Deep Purple and Verdi into its eclectic, psychedelic ambience.