Just when you thought you could relax and play something a bit less stressful, comes the second DLC pack for Dark Souls 2. Entitled Crown of the Old Iron King, it follows last month's Crown of the Sunken King pack, which offered "a whole new challenge for diehards, and a lot of content for your money," Cory Banks wrote.
Bandai Namco's free-to-play brawler Rise of Incarnates will enter its beta phase soon, and while there's no specific date for when that will happen sign-ups are now open.
If we’ve learned anything from our time in Dark Souls 2, it’s that the game doesn’t hold your hand for anything. Its first DLC, Crown of the Sunken King, is no exception. Unlike Borderlands 2 or Fallout: New Vegas, where installing new addons immediately give you a new quest and a map marker, Crown of the Sunken King simply puts a mysterious item in your inventory and leaves you with a cryptic clue. If you're stumped on what the new item means, or how to get into your newest challenge, we can help.
Every week, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.
The Witcher 2 was a watershed moment for videogame visuals when it launched in May 2011. From the river port of Flotsam set deep in a misty forest, the bleached bricks of the towering La Valette Castle, the sprawling Kaedweni camp and the lush green wilds beyond, it buckled all but the best rigs. In anticipation of the The Witcher 3: Wild Hunt, which comes out early next year, enjoy these 4K screenshots of its picturesque predecessor.
Bandai Namco's free-to-play - sorry *vomits* free-to-drift - racing game Ridge Racer Driftopia's year-long beta will come to an end in around 60 days. Normally that would be the time when a game graduates from beta to, er, 'the one after beta', otherwise known as 'released'. That's not happening here: Namco Bandai Namco (delete as applicable) have announced that they're to take the project offline instead. By August 15th, Driftopia's servers will be shut down, while its Steam Early Access page will presumably be Old Yellered in the back of the head. Given the staggering number of negative reviews on that linked page, I shan't think people are going to miss it.
Chances are high that, if you love Dark Souls 2 as much as I do, you've uncovered most of Drangleic's secrets by now. You've found King Vendrick, you've killed in the name of the Rat King, you've participated in some jolly co-operation. Maybe some of you even finished the game in 20 minutes, thanks to some amazing glitches. But that doesn't mean you're done dying: From Software has three pieces of DLC on the way for Dark Souls 2, called The Lost Crowns, and you can buy a season pass on Steam for it right now.
I have high hopes for Enemy Front. Any shooter that's set largely in the Warsaw Ghetto during the Second World War raises narrative expectations beyond the usual bang-bang silliness by default. After all, you don't want to trivialize one of the most horrific examples of mass human suffering in modern history. Which is probably why this new multiplayer trailer leaves me feeling just a little bit nervous.
The new Enemy Front "story trailer" offers a look at the story behind the game about an American war correspondent who moves and fights with Resistance groups in occupied Europe during the Second World War.
Few people were happy when it was announced that Dark Souls would call Games For Windows Live home. Now that the service is scheduled to discontinue in July it's both a) vindicating and b) stressful, because what happens to Dark Souls now?
ith both the Tekken and SoulCalibur series to it’s name, Bandai Namco clearly knows how to make a fighting game. It’s not a genre that gets a lot of traction on PC, which is why the announcement of Rise of Incarnates, a free-to-play fighting game exclusive to the PC, is so intriguing.
Several new comments have surfaced today from Dark Souls 2 producer Takeshi Miyazoe on the game's idiosyncratic approach to a multiplayer RPG. Miyazoe emphasizes how DS2 isn't going to try and compete with or copy other sorts of multiplayer approaches, but rather focus on keeping player interactions fleeting and powerful, according to an interview with Shack News.