4A have posted the last of their Metro: Last Light survival guides, this time focusing on the tools you'll need to thrive in the post-apocalyptic hellscape they've created. There are gas masks, letting you breathe the suffocating toxic air of the surface; weapons, with which to defend against mutants and bandits; and a lighter, used to... er, burn down cobwebs. Bothering spiders doesn't sound like the most pressing survival tactic, but I guess everyone needs a hobby.
The apocalypse was never going to be easy. It's meant to be a desperate and wretched struggle for survival against exhaustion, the decaying world, and probably mutants. But humans aren't the only ones that have to suffer. PCs do too, if these Metro: Last Light system specs are anything to go by. While there's a broad scale of requirements - the minimum being admirably inclusive of older systems - the optimal rendering of the murky, oppressive underground is going to need a seriously robust rig.
The mutants in Metro 2033 were objectionable enough, but the guys that really took the biscuit were those underground Nazis, who appear to have returned in full force for Metro: Last Light. The following trailer shows a terrifyingly well-equipped subterranean army training for war - presumably a war against returning hero Artyom, and his plucky chums from the Metro 2033 station. Last Light, you'll remember, is out this May, so old Arty doesn't have much time to prepare.
4A's Metro: Last Light escaped being lost forever in the murky tunnels of development limbo after Dead Island publisher Deep Silver picked up the game when THQ's light sputtered out. Its original March release date took a bump into May after the sale, but in an interview with VG247, Deep Silver Global Brand Manager Huw Beynon says the delay is purely because of administrative busywork and not a snag in the game's actual formation.
And sigh of relief. While the various new owners of THQ's properties were always going to forge ahead with those games already close to completion, there's something about seeing a firm, solid release plan that takes the edge off the uncertainty that's plagued the period. Today, Deep Silver announce that Metro: Last Light will launch May 14th in America and May 17th through Europe.
The Ranger difficulty for Metro 2033 (PSA: free keys are being given away on Facebook) stripped the UI, crosshairs, and health while making precious ammo even more scarce in Russia's monster-infested tunnels. Such a
masochist's dream come true degree of challenge will reappear in Metro: Last Light, but only as part of a deal for those pre-ordering the $60/£37 Limited Edition.
THQ's holiday generosity apparently rubbed off on Nvidia, as the hardware giant is giving away free download keys for Metro 2033 for those liking their Facebook page. The promotion lasts for the 10 remaining days leading into Christmas Eve.
Everything sounds so much more bleak when it's being narrated by a despondent Russian. This new Metro: Last Light footage could have been showing a day out at the circus, and the voiceover would still give it the sombre tone of a slowly dying civilisation.
Bad example, thinking about it. Circuses are usually pretty harrowing as is.
Last week, 4A Games announced that after working on "a number of multiplayer prototypes" for Metro: Last Light, it has decided to move the multiplayer team back onto single-player development. As a result, Metro: Last Light will not launch with a multiplayer component, though the developer isn't ruling out the possibility it will happen post-release.
Wow, a ray of sunshine! There's more cheer in that beam than you'll find in Metro: Last Light precursor, Metro 2033. The first game did bleak underground tunnels better than almost any other. The underground towns inhabited by survivors of the mutant apocalypse were especially memorable, packed full of characters and incidental detail. Weapon sellers haggled with mercenaries, old ladies cooed at each other in corners, burly blokes guffawed over baked bean tins of vodka and every so often you'd come across someone who'd seen the surface and returned alive. They'd stand still and stare into middle distance looking sadder than a badger in a washing machine.
The sequel looks as though it'll bring similar levels of detail to its outdoor environments, get a good look at them in these new screenshots. Click to see them full size.
Some very, very dark screenshots of Metro: Last Light have emerged from the Tokyo Game Show, showing off the muscle of 4A Games' increasingly impressive engine. It's perfectly suited to rendering close, dark environments, but will it be able to improve on the narrow turkey shoots of the first game? And will it have the same extraordinary hub areas that let you slum around trashcan fires with fellow survivors, sipping vodka and telling stories about how grand life was before the monsters turned up? We'll find out when Last Light sees the light of day in the summer of 2012. Click ont he screens below to see them full size.
If you missed last year's chance to board the train to the dark horrible future of Metro 2033, your second chance is nearly here. The original was a surprisingly beautiful outing for your graphics card, considering that it was entirely set in desolate sewer tunnels. This new version is hardly cheerier. In this hot clip from Machinima, prepare for underground menace, Nazi subway stations, and giant mutant monsters down below, all struggling to stop you reaching Mornington Crescent. Or save the world. One of the two.
The latest Metro: Last Light trailer forms up the second part of the three part E3 demo. Having infiltrated the tunnels of the Reich, the player tries to sneak through a whole room of chanting fascists before his companion decides he's had enough of walking quietly and fires his pistol in the air like a madman, alerting the mob and kicking off an arbitrary but otherwise intense chase through the labyrinthine underground. Metro: Last Light is out next year. Check out our preview for more.
Metro: 2033's underground cities are some of the busiest and most atmospheric locations in PC gaming. Linear tunnel shooting and some ferociously predictable enemies held the first game back. Hopefully Metro: Last Light can correct those mistakes and achieve the original game's huge potential.
Both games are based on the work of Russian novelist, Dmitry Glukhovsky. He depicts a world in which most of humanity is waiting out the aftermath of a nuclear holocaust in the metro tunnels beneath Moscow. As the trailer above shows, it's grim and scary down there. Hopefully Last Light will give us more of those warm, bustling pockets of humanity to explore.
THQ have officially announced that Metro: Last Light, the sequel to Metro 2033, exists. Granted, you probably new that if you read our preview yesterday but now it's official. Plus there's the launch trailer above to enjoy. Metro: Last Light is slated for 2012.
Have you been waiting for a sequel to Metro 2033?