If you're making a game, I suppose that means you're allowed to call it whatever you like. I suppose that also means you can change the name of the game whenever it suits you. That's what Mode 7 has done: fed up with what it believes is a "rubbish" name, it's decided Frozen Endzone is now Frozen Cortex. Another motivation for the name change is to shrug off the Madden connotations of 'Endzone'.
If you'll be in, near or teleporting around the London area this week, the Radius Festival is offering you the chance to get an early look at some upcoming indie games. Starting this Thursday, 19th June, and running until Saturday, the festival provides daytime visitors free access to an over 50-strong line-up of games across the three days of the exhibition. In addition, tickets are available
In this week's special GDC 2014 episode, we recorded from Tyler's kitchen in downtown San Francisco with two groups of game developer guests who hiked over from GDC. First up, hear from Xaviant design director Tim Lindsey, whose resume also includes CCP, Bethesda, and Hi-Rez; Twinbeard Studios founder and Frog Fractions creator Jim Crawford; and Mode 7 Games' Ian Hardingham, who designed and
Welcome to the early access report, a regular round-up looking at the most interesting early access games of the moment. Here we try new alphas and revisit old ones to separate the promising gems from the bug-ravaged time wasters. Major sports are juggernauts and tend to not change all that much. That's probably why rugby hasn't replaced the ball with an angry goose, and why darts haven't
Frozen Endzone has been cleverly tailored to catch the attention of a pretty wide cross-section of humanity: those who like sport, those who like robots, and those who like asynchronous tactical multiplayer. A new trailer hopes to secure the interest of anyone caught in this particular Venn diagram, ahead of the game's imminent arrival on Steam's Early Access.
Mode 7 Games, creators of Frozen Synapse, share an update on their progress with Frozen Endzone. It’s been a while since we last checked in about our progress on Frozen Endzone, so here’s an update. The beta release went well: from a financial point of view, things are ticking along nicely with the game generating around twice as much revenue as Frozen Synapse did at an equivalent stage.
If you took all the pomp and spectacle out of American Football and boil it down to a few key moments, you'd have Frozen Endzone (or a Melted Endzone, if you're being pedantic). You'd also need to randomise the pitch and player positions, make it turn-based, and add robots, but the shoulder pads, balls, and tactical tosses are ripped straight from the playbook. Playing Frozen Endzone is like
Sport, up to now, has been dangerously lacking in bi-pedal robots. This seems like a big failure, given that bi-pedal robots aren't going to demand massive salaries, drunkenly assault clubgoers, or spend the majority of their time filming adverts for razorblades. As role models go, they're pretty much perfect. In this sense Frozen Endzone is depicting a utopia: one where automated athletes do
Mode 7 Games, creators of our Strategy Game of the Year in 2011, share an update on their progress with Frozen Endzone. Frozen Endzone had its first public unveiling at London’s Eurogamer Expo earlier this month. Exposing a game to the wider world is always stressful: not only did we have to cope with a barrage of unfettered opinion but also with managing the torrent of gamers, journalists,
Mode 7 Games, creators of our Strategy Game of the Year in 2011, share an update on their progress with Frozen Endzone. Welcome to the first in the series of this behind-the-scenes look at Frozen Endzone. Although it’s our third game, Endzone feels a lot like a difficult second album. Our previous title Frozen Synapse had an amazing critical reception, winning awards and exceeding all of our
In an update to tactical turn-based sports game Frozen Endzone's Greenlight page, Mode 7's Paul Taylor reveals some of the features being added to the game. Currently, the team are working on new multiplayer modes, variable pitch and score zone sizes, team customisation and a second stadium. They're also working on narrative scenarios. Here's hoping we'll be involved in intense negotiations with
It seems like we were just recommending that you vote for Frozen Endzone on Greenlight, and now it's become one of 18 games to be given the thumbs up for Steam distribution in the sixth set of approvals. A total of 83 games have now been approved via Greenlight's crowdsourced vetting sytem, 28 of which have been released on Steam so far. See the full list of new additions inside.
Earlier this month we revealed Frozen Endzone, a game that lays turn-based strategy atop robotic football. Following up on my initial interview with Ian Hardingham and the rest of Mode 7 Games (who won our Strategy Game of the Year in 2011), I invited Ian to our office to continue our conversation about Frozen Endzone and to share his thoughts on the state of indie development.
The annual Game Developers Conference is underway in San Francisco. What can we expect? Candid retrospectives? Shock reveals? Will David Cage's Giant Floating Man Face do battle with Nvidia's Giant Floating Man Face above a flaming pit? We'll be bringing you all the latest from the frontlines and keeping this page updated with all the stories so far.
Mode 7 Games has announced a sporty successor to Frozen Synapse, our 2011 Strategy Game of the Year, and one we continue to recommend as a kind of turn-based, top-down Counter-Strike. The British indie studio's new project is Frozen Endzone, and it's "meant to feel like futuristic, highly-stylized, exaggerated NFL football,” says Ian Hardingham, Frozen Endzone's lead designer and lead
Coinciding with the announcement of Frozen Endzone by Mode 7 Games, I’ve had an unusually detailed, information-packed talk with the Ian Hardingham (Lead Designer, Lead Programmer, Joint Managing Director) and Paul Taylor (Joint Managing Director, Writer, Musician), with comments sprinkled in from Endzone’s lead animator and lead artist. Read on for a comprehensive look at what to expect from