Here's everything added in today's Call of Duty: Warzone Season 2 Reloaded update
The patch makes a small nerf to the Cold War AUG, fixed some attachment issues, and brings back attack helicopters.
We learned earlier this week that the Call of Duty: Warzone midseason update would weigh in at a whopping 134GB—or a relatively paltry 52GB for those willing to shuck Modern Warfare off their PCs. That update went live last night, which makes this a fine time to check out the patch notes to see what's changed.
Season Two Reloaded adds a pair of new operators, the 20mm ZRG sniper rifle, and new bundles to Warzone, along with new maps, modes, and features for Black Ops Cold War. More granular highlights in the patch include an increase to the base recoil magnitude of the Cold War AUG and a handful of attachment changes: The Cavalry Lancer barrel now increases damage done to vehicles, for instance, and some ADS firing animation issues on scopes have been fixed.
Possibly even more interesting are a couple of things that aren't in the patch notes, but that were noticed by ModernWarzone: Zombie containment computers can now be used to purchase high-tier items, there's apparently a new "Bombardment" kill streak that requires a key to purchase, and attack helicopters are back:
🚨 BREAKING: ATTACK HELICOPTERS ARE BACK IN #WARZONE 🚨March 31, 2021
In less happy news, some players are reporting that the remarkably resilient stim glitch is back, again. That thing is proving harder to kill than Steven Seagal. The invisibility glitch reported late last year has also reportedly made a comeback, which may be related to the return of the choppers.
Another awful Warzone update... aug apparently is still busted & the stim/invisible glitch are back again. I love Warzone but I’m burning out with the last few months of broken metas & glitches.March 31, 2021
Attack helicopters were disabled in December 2020 after players discovered that they could be used to trigger an invisibility exploit: Raven said at the time that they would be brought back "once the related issues have been fixed," but it's possible the studio jumped the gun a bit. We'll let you know if they get switched off again at any point in the near future.
The full Call of Duty: Warzone Season 2 Reloaded patch notes are below.
GENERAL
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- Fixed Dev Error 6634 for Xbox.
- Fixed subtitles for Sims, Beck, and Garcia.
GAMEPLAY
- Armor should now spawn consistently as ground loot across all matches.
- The Tactical Map has been updated:
- You can now double-click to place a Danger Ping.
- When hovering over some pingable objects you'll now sometimes get the name of the object, making it easier to see what you're pointing at.
- It should now be slightly easier to point at exactly what you want when items are very close to one another.
- Changed "Delete Pings" text to "Remove My Pings".
- On Rebirth Island, an out of map exploit was fixed near Chemical Engineering.
- In Plunder, Self Revive can now be dropped via the Quick Inventory menu.
- With keyboard/mouse or any Bumper Ping control scheme, holding the Ping button down for a short time will let you clear all your placed pings at once.
WEAPONS
- The Cold War AUG’s base recoil magnitude has been increased.
- Cold War weapon unlocks now appear properly in the After Action Report.
ATTACHMENTS
- The Suppressor muzzle now correctly displays muzzle flash concealment as a pro.
- The Cavalry Lancer barrel now increases damage done to vehicles.
- Smooth zoom/variable zoom scopes will now properly mount on vertical walls.
- Fixed some ADS firing animation issues on scopes.
- Fixed a bug where some Cold War barrels were not having their intended effects.
OPERATORS
- Baker’s fourth Operator Mission Objective to eliminate 15 enemies using a weapon with an attached 2x magnified scope or greater now tracks properly.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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