Check out the start of New Vegas recreated in Fallout 4 by modders, with more to come

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Fallout 4: New Vegas is a mod that aims to recreate New Vegas in the Fallout 4 Creation Engine, as the name suggests. Back in March (opens in new tab) the mod team decided to expand their work to also include all-new voice acting, in response to the Fallout 4: Capital Wasteland mod project being canceled after its creators had discussions with Bethesda about whether they'd be able to use Fallout 3's audio.

Fallout 4: New Vegas has carried on, and now you can see some of that pay off. The video above shows the start of the game, in which Doc Mitchell (played by a new voice actor) wakes you up and guides you through customizing your protagonist. It's not the best part of New Vegas to be honest, but it does show us what to expect from the new character models. 

There are some new animations and sounds during trait and skill selection, but otherwise it seems a lot like the familiar New Vegas experience. The only thing missing is the pop-up telling you the DLC has been loaded.

You can follow the mod's development on Facebook (opens in new tab).

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.