Game Development
Latest about Game Development
Update your spreadsheets, CDPR is out talking about the genres its mysterious non-Witcher, non-Cyberpunk game isn't going to be
By Joshua Wolens published
News Once you've eliminated the impossible, whatever remains, however improbable, must be the truth.
PlayStation bosses say they want to work more 'proactively' on PC releases, and it sure sounds like Sony is gearing up for more simultaneous debuts like Helldivers 2
By Joshua Wolens published
News Sony president Hiroki Totoki says Sony wants to get "aggressive" about improving profits through things like multi-platform releases.
Lethal Company dev thinking updates should be 'bigger and less frequent' and 'like I broke into an alien zoo'
By Jonathan Bolding published
News Lethal Company is on sale, and its developer is thinking about aiming for larger updates in the future.
Discworld rerelease is 'on the cards' according to the original game's director, but is 'a complicated process' because King Charles may own 50% of the IP rights
By Rick Lane published
News Equal Rites.
Square Enix plans to oust outsourcers as it reviews the company's development process 'from scratch'
By Rick Lane published
News Square deal.
Obsidian's design director would love to add the immersive sim elements of Baldur's Gate 3 into a 'Pillars-y' game: 'we have mostly 2D worlds, so that's a lot more difficult'
By Harvey Randall published
News "But even in a 3D world, it's not easy."
Palworld creator Pocketpair has another game in the works, and it looks like Hollow Knight with co-op and base building
By Ted Litchfield published
news If it ain't broke, add survival crafting elements.
PC is the most 'dominant' it's been this decade as two-thirds of devs say they're targeting the platform
By Joshua Wolens published
News Well, naturally.
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