Sledgehammer Games

Call of Duty: Advanced Warfare video details new multiplayer features

Shaun Prescott at

They say it every year, but Call of Duty: Advanced Warfare looks like it will bring the first meaningful change to the series since Modern Warfare. The below multiplayer gameplay video offers a "deep dive" on how the new exoskeletons and customisation options will affect the final game, as well as the new Air Drop mechanic, which looks like Sledgehammer's olive branch to loot addicts.

Exoskeleton will be optional in Call of Duty: Advanced Warfare multiplayer

Shaun Prescott at

One of the most striking additions to this year's Call of Duty is the introduction of the exoskeleton suit. The suit allows higher jumping with no fall damage, increased melee attacks and cloaking, among other things. Of course, this will radically affect the way multiplayer matches play out, which is risky business for a game as multiplayer reliant as Call of Duty.

Call of Duty: Advanced Warfare exoskeleton and "future tech" go on display in new trailer

Andy Chalk at

In the future, warfare is advanced. Hover-bikes, directed energy weapons, threat-detection grenades and powerful exoskeletons are just some of the tools available to those who answer the call of duty. You know what I'm talking about, right? It's the Call of Duty: Advanced Warfare "Future Tech and Exoskeleton" trailer!

Call of Duty: Advanced Warfare video spruiks 'authentic' single player campaign

Shaun Prescott at

The Call of Duty: Advanced Warfare marketing campaign has emphatically kicked into gear, with the latest video talking up the game’s narrative. Narrated by Sledgehammer Games Creative Director Brett Robbins, the team uses the opportunity to talk up the authenticity of the forthcoming installment, which is the first for Sledgehammer. According to Robbins, the studio consulted military advisors, Delta Force operators, Navy Seals and futurists in order to ensure everything from the story to the guns feels real.

Call of Duty: Advanced Warfare dev almost made a third-person Vietnam spinoff

Cory Banks at

Sledgehammer Games' upcoming Call of Duty: Advanced Warfare is pretty ambitious. It imagines what the realistic future of military combat will be—exoskeletons, private military, and even bigger explosions all seem likely. We also know that the future of military warfare will involve Kevin Spacey, which is nice. It's a logical leap for Sledgehammer, since a lot of its team previously worked on the Dead Space sci-fi horror series. But according to Game Informer, the team's first CoD game was quite different than what's been revealed: it was almost a third-person shooter in Vietnam.

More Call of Duty: Advanced Warfare details listed at Amazon UK

Emanuel Maiberg at

We were supposed to wait until Sunday for all the details about Call of Duty: Advanced Warfare, the next installment in the mammoth series, but the internet must know what kind of duty it will be called for right now, and details have leaked all over the place. Last night we got a look at the big reveal trailer, and now we have a few more details via an Amazon UK listing.

Call of Duty switches to 3-year development cycle, next game from Sledgehammer

Emanuel Maiberg at

Activision's quarterly earnings call was yesterday and—to no one's surprise—the company made a lot of money. $1.5 billion in net revenues to be exact. A lot of that money was made with the Call of Duty games, which, according the Activision's calculations and the NPD, was the number one franchise in retail in North America in 2013. As you may have noticed, there's a new Call of Duty game every year, which may be part of the reason why we've grown weary of it. Activision announced that while it will keep to that relentless schedule, it will give the games' developers three years to work on each title as opposed to two.

Call of Duty: Modern Warfare 3 patch nerfs Akimbo FMG9s, tweaks Type 95

Tom Senior at

Modern Warfare 3 players don't just love dual wielding FMGs for the fancy flipping animation, Infinity Ward seem to agree that they are also just too powerful. The Type 95 has also been toned down a bit, and the fire rates for assault rifles with undermounts have been 'normalised.' Infinity Ward have also released a list of future fixes and rebalances they're considering for upcoming updates. Read all about it in the patch notes below.

They haven't appeared on Steam yet, but in a post on the Modern Warfare 3 forums, Infinity Ward say that the update has been applied to all platforms.

Modern Warfare 3 shifts fewer copies than Black Ops

Henry Winchester at

Modern Warfare 3 publishers Activision have been banging on about how their latest face-shooter has made more money than the GDP of a small country - but it seems it’s shifted fewer units than its predecessor, Call of Duty: Black Ops.

According to Eurogamer, Modern Warfare 3 has sold “just under” two million copies in the UK - 1.6 per cent less than Black Ops sold last year. Despite selling fewer units, Modern Warfare 3 has somehow made more money for Activision, bringing in £83.1 million for the uber publisher - 15 per cent more than Black Ops.

It also seems that these figures only account for PS3 and Xbox 360 copies of the game, so it’s unknown how much Activision have made from PC copies of the game - the majority of which are presumably downloads via Steam. We’re guessing many, many millions more though.

Modern Warfare 3 dev attempts to boost Metacritic score via Twitter

Owen Hill at

As reported on IGN, Studio head of Sledgehammer Games, Glen Schofield isn't happy with the way Modern Warfare 3 is getting treated on Metacritic.

It's currently got a metacritic of 82. That's a reasonable average, sitting just above our Modern Warfare 3 review score.

Glen was more upset by the user rating (formed by the public, not critics). At the time it was sitting at 1.7. Metacritic's users were making a statement. Not necessarily a truthful statement, but a statement nonetheless.

Modern Warfare 3 creative director explains how to "go about blowing up the world"

Owen Hill at

VentureBeat have been speaking to Bret Robins - creative director on Modern Warfare 3.

Bret worked on the single player portion of Modern Warfare 3, due for worldwide release on Steam at midnight tonight. When asked how Sledgehammer deal with such a sensitive matter as World War III, he said: "You blow up a lot of cities, is what you do. We’re creating a huge, like a summer blockbuster story and experience. You try to go for the biggest and craziest moments and set-pieces and locations you can come up with. You try to do it in a very believable and authentic way, so it feels like this could actually happen."

Sledgehammer's Glen Schofield has heard quite enough whining about the Call of Duty engine

Rob Zacny at

In an interview with CVG, Sledgehammer general manager Glen Schofield confronted the issue of Call of Duty's aging engine head-on: "I've worked on a lot of engines over my lifetime and spent a lot of time putting graphics in to them and this thing is Porsche. And what I mean by that is that it is stream-lined, everything in it is perfectly freaking clean. You can tell it's been worked on for years. It's easy to upgrade."

Sledgehammer is co-developing Modern Warfare 3, and Schofield is sick of hearing implications that the Call of Duty engine's age will result in a less impressive game.

Call of Duty: Modern Warfare 3 being developed by three studios. Out November this year

Matt Purslow at

Activision have recruited three studios to work on the next Call of Duty title. Infinity Ward, Sledgehammer Games and Raven Software.

The LA Times report that in the wake of Infinity-gate (where Infinity Ward co-founders Jason West and Vince Zampella were fired last March), the Modern Warfare developers have been sufficiently affected enough by staff losses that extra help has been sought from Sledgehammer Games. Read on for more detals.