President of Worldwide Studios for Sony Computer Entetainment Shuhei Yoshida has confirmed over Twitter that the “basic functions” of the PS4’s DualShock 4 will be compatible on Windows PCs without the need for additional drivers.
Another casualty in the great console exclusivity war has taken place in the form of the bleak, post-apocalyptic survival title, Everybody’s Gone to the Rapture, or The Chinese Room’s latest game that doesn't involve avoiding murderous pig monsters. Probably.
Xbox One. PS4. What effect will the poster children of E3 2013 have on the future of PC Gaming? Will new hardware architecture mean more high-profile PC ports or—dare we say it—PC-led titles that are ported for consoles afterwards? Are Microsoft's touted 15 exclusive launch titles going to be anything we'd even want in the first place? Will the pull of the indie scene be enough to turn gamers away from hardware manufacturers that shun them? We chew on this, and feed you our analysis like a mother bird to her chicks.
The new consoles have the spotlight at E3 2013 this year, but what will the expo's many reveals, demos, hardware rollouts, and buzzwords mean for the PC? Is this even a show for us at all, with the focus on the brick and mortar retail market? We discuss the implications, and speculate on which of the big, all-star console titles will eventually make it to our corner of the gaming universe.
Microsoft’s Xbox One reveal this morning didn’t present any immediate or obvious implications for Our Dear Hobby. Conspicuously few games were shown during the debut of a new video game console, and no games were demonstrated live. Microsoft mostly spoke about the new utilities (Skype!), partnerships (NFL!), and living room takeover (Kinect!) we’ll expect from the Xbox One when it releases this year. From a technical perspective, 8 GB of RAM is the only concrete hardware spec Microsoft dropped.
In an interview with Edge, Jonathan Blow has been talking about how the PS4's hardware stacks up against the PC. From the sounds of it, he's impressed, saying that "the equivalent game will run faster." Let's couch that in a heavy caveat before you rise up in righteous fury: Blow's area of interest is less in how many raw explosions a GPU can push into your eyes. "For The Witness we’re mostly interested in the base machine and how fast it is – the fact it has faster RAM than a PC."
This week, Tyler, Omri, and roguish host/space cowboy T.J. discuss whether or not Sony's PS4 announcement is relevant to PC gamers. And if it is, how relevant is it, really? Also, Nvidia's GTX Titan card, the return of Blizzcon, Crysis 3, and BioShock Infinite.
Plus listener questions and playlists, on a short but sweet PC Gamer Podcast 345: Does PS4 Even Lift?
In a video which has now been removed from YouTube (via the RPS forums), a Blizzard rep announced the addition of offline, shared-screen co-op to the PlayStation 4 port of Diablo 3. Whether this is strictly co-op, or will allow single-player offline as well, wasn't specified, but it seems odd that offline play would be present and restricted to co-op. There's no word on whether the feature will make it to PC, and Blizzard tells PC Gamer that it is not yet ready to share anything on the subject.