Patrick Bach

Battlefield 3 producer on Battlelog: “We honestly believe this is the right way forward”

Owen Hill at

We’ve been talking to DICE executive producer Patrick Bach about Battlelog - Battlefield 3’s answer to server browsers. It lets players recruit friends into your squad and specify a server to play on, all from the comfort of a browser window. Once everything is in order, Battlefield 3 loads up you session and waits politely to be clicked.

We asked why DICE opted for the feature (which Graham described as a " bit mad") when talking to him a few hours ago: “We look at players when they’re playing a game. Then we try to take that behaviour and turn it into our next iteration.” he told us.

“We could see people were starting the game, loading the map,” says Patrick. Then they would start reading a paper or they look at their watch: they don’t want to be [in-game] during that, they just want the match, and their pre-match activities.”

Battlefield 3’s Patrick Bach: “biggest benefit for the console has been that we’re leading on PC”

Henry Winchester at

EA/DICE executive producer Patrick Bach sat down and had a big chat with us about imminent uber military shooter Battlefield 3. Obviously, it’s one of those cross-platform war shooters people seem so fond of these days, but did the limitations of the console hamper its development as a PC game?

Resoundingly, no, according to Bach, who believes that leading the game on PC has a positive trickle-down effect for console gamers. “Our biggest benefit for the console has been that we’re leading on PC,” said Bach. “It has forced us to push the limited technology of consoles compared to the PC to a new level, because we set the bar with what we wanted to create on PC and said, ‘How the heck are we going to do this on consoles?’”