Nvidia

Palit's GTX 750 Ti employs passive cooling for quiet, low-power performance

Dave James at

Graphics card manufacturers, Palit, must be fans of PC Gamer as they've obviously seen my jury-rigged, passively-cooled GTX 750 Ti from April and surely been inspired to create their own.

Hubris aside, the Palit GTX 750 Ti KalmX has taken the standard reference design from Nvidia and strapped a hefty heatsink atop the GPU. Not only that but the copper base also covers the power components. Because they’ve followed the reference design, the GTX 750 Ti KalmX doesn’t require any external PCIe power connectors to run in your machine. That makes it a great choice for a small form factor, living room machine, combining a small footprint, low power requirements and completely silent operation.


Nvidia announces Shield Tablet and wireless controller, an 8-inch Android tablet focused on games

PC Gamer at

Last week Nvidia was rumored to be prepping the reveal of a new device running Android and capable of streaming games from your PC. Today, it revealed the Shield Tablet, an 8-inch tablet that uses Nvidia's Tegra K1 chip to do just that.


Nvidia rumored to be working on new PC-streaming Android box

Andy Chalk at

Nvidia is reportedly taking another run at the living room with a device that will bring PC games to HD televisions through the company's GeForce Experience technology. The device will also run Android software and make use of a "budget-priced separate controller," suggesting that it might actually be positioned as an all-in-one box meant to compete with both Steam in-home streaming and Ouya at the same time.


Gigabyte's BRIX mini-PC promises desktop gaming performance in a small package

Dave James at

Gigabyte have announced yet another version of their increasingly impressive BRIX range of mini PCs: the BRIX Gaming. Contrary to the way mini PCs have traditionally been configured, Gigabyte’s latest actually stands a chance of delivering playable frame rates without sacrificing texture quality or post-processing.


Nvidia HairWorks trailer shows Witcher 3 fur tech, promotes glossy coats

Phil Savage at

Sometimes I worry about the endless arms race into increasingly realistic visual technology. Games are expensive and the economy is unstable—it's increasingly more difficult to justify the risk of an untested idea. Meanwhile, as studios are becoming better at realising the grizzled face of Heroman MacStubble, it feels like we should be praising advancements in AI, writing, and, more than anything, truly innovative and enjoyable systems.

Other times, though, I see a video like this, and I think, "wow, that is some dynamic wolf fur."


SPONSORED: Win Ultimate Quest, Get Nvidia's Latest Release

Sponsored at

Big things are happening at NVIDIA, but we’re not exactly sure what that means. The PC gaming hardware gurus have decided to gameify the launch of a mysterious new product by putting it in the form of a tweet-based text adventure. It’s called “Ultimate Quest,” and from what we’ve heard it’s a five-day saga that will bring players across a dystopian urban landscape in search of a power that will change the world. This will be an adventured to challenge the most skilled gamers, but the first players to beat it will win the new product the moment it’s made available to the public.


How to buy a graphics card—Six things you must know about GPUs

PC Gamer at

In a perfect world, the hardware experts at PC Gamer would accompany you on a shopping trip to pick up your next graphics card. We'd happily share our experience and tell you what to watch out for, what to avoid, and what you need from a GPU to squeeze the highest number of frames per second out of your gaming rig. Then again, would you really want to spend an afternoon with our posse of hardware-obsessed game addicts? The good news is you can receive the same benefit by reading our new buyer's guide below. When you're done, you don't even have to shake our clammy, mouse-worn hands.


Overclocker's Vesuvius PC tested: 4K gaming, powered by quadfire Radeon cards

Dave James at

The Infinity Vesuvius is a monster concocted by AMD and Overclockers, powered by a quadfire-tastic Radeon R9 295X2 pairing inside. Those four GPUs, housed in a sturdy Corsair chassis, will let you play at 4K resolutions without having to sacrifice top-end graphics settings, but you'll pay £4K / $6k for the privilege.


AMD and VESA take on Nvidia's G-Sync anti-stutter tech

Dave James at

The Video Electronics Standards Association (VESA) have just announced the addition of Adaptive-Sync to the 1.2a specification of the DisplayPort connection. Now, if that isn’t an attention-grabbing opening to a story I don’t know what is. Bear with me though, as this new ingredient to the DP recipe should be quite a neat thing for PC gamers, as it ought to completely eradicate the problems we have with either frame-tearing or stuttery gaming performance under V-Sync.


GTX Titan Black vs. GTX 780 Ti: which is the ultimate gaming GPU?

Dave James at

Nvidia’s GTX Titan Black was released to the public a few months back. I'll admit that it didn’t interest me much. With standard GTX 780 Ti cards retailing for some £300 / $500 less than the price of the GTX Titan Black, and with almost identical specs, I got the feeling that it was only really relevant for the homebrew 3D rendering crowd.

But Nvidia have been marketing it as the “the ultimate gaming GPU for a pure gaming experience—the perfect balance of sleek design, uncompromising performance, and state-of-the-art technologies.” That would seem to indicate that it had been designed for PC gamers, so let's take a look.


How I got my GTX 750 Ti running silently with an old cooler and some simple surgery

Dave James at

I've spent a lot of time recently playing around with some old hardware to see if any old parts still have use. Thanks to a mixture of Nvidia’s latest Maxwell GPU, in GTX 750 Ti reference form, and an expired Sapphire HD 6670 Ultimate I found something very good indeed: an efficient, relatively powerful, silent gaming graphics card.


New video shows Watch Dogs looking pretty on PC, gives Nvidia a cuddle

Tim Clark at

Following something of a brouhaha about Watch Dogs' visuals, which certain quarters of the internet felt had taken a hit since the game re-emerged from its extended development cycle, Ubisoft has released a video designed to show how great the game still looks on PC. The video focuses on how Watch Dogs utilises several proprietary graphical techniques to create a greater sense of fidelity. In other words, it's real pretty.


Nvidia have gone a bit Mantle with their latest GeForce driver release

Dave James at

The green side of the graphics card divide are today releasing a new driver that aims to grab a little more gaming performance back for their GPUs. They’re doing it in much the same way AMD’s proprietary Mantle API is boosting things for the red team.

The new release, named 337.50, is available today, and has been designed to make the existing DirectX 11 API much more efficient for Nvidia graphics cards. They are doing this by reducing the CPU overhead that the driver and API generate, which in turn means you get all the performance your graphics card can muster without being hobbled by DirectX distracting your CPU.


Announcing our PAX East 2014 panel with Palmer Luckey, Chris Roberts, and more

PC Gamer at

Virtual reality, SteamOS, fiber broadband, 4K displays, holodecks (you know, maybe)—the next five years of PC gaming will radically transform our immortal hobby. What new experiences will the PC games of the near future provide? How will technology surprise us? This April at PAX East 2014, we'll look into that glowing future with the innovators and PC gaming stakeholders shaping it.


The Week's Highs And Lows In PC Gaming

Tim Clark at

Each week the PC Gamer team clambers onto a really big couch and recounts the best and worst moments of the past seven days. On this page you get the good stuff. On the next page, the not so good stuff. Guess which one the Oculus buyout is in…

Beyond Maxwell: Nvidia announce their next next-gen Pascal GPU

Dave James at

Nvidia's GPU Technology Conference keynote was full of announcements this week. In addition to revealing the $3000 Titan Z, CEO Jen-Hsun Huang updated Nvidia's graphics architecture roadmap with a first look at the Pascal GPU.


The GTX Titan Z: $1000 more than two Titan Blacks, and probably slower

Dave James at

Because lots of people paid serious money to buy up all the GTX Titans Nvidia could make, they've decided to push things further. The twin-GPU GTX Titan Z is a $3,000 graphics card announced at the GPU Technology Conference (GTC) in San Jose. According to Nvidia CEO Jen-Hsun Huang it exists simply because “the market just wanted so much more performance,” but is it really worth all that money?


Nvidia announce GeForce GTX Titan Z, brings 12GB VRAM for $3,000

Phil Savage at

Nvidia are currently on-stage at the GPU Technology Conference (think GDC for people who really love cores). They've just announced the GeForce GTX Titan Z, a $3,000 dual-Keplar GPU graphics card that can supercharge PCs with a total of 5,760 processing cores, and 12GB frame buffer memory. To my untrained eye, then, it essentially sounds like two Titan Blacks duct taped together. I'm sure that in practice it's a little bit more complicated.


Titanfall to support 4K displays, TXAA and SLI, Nvidia announce (and then unannounce)

Phil Savage at

Well, this is strange. Nvidia published a blog post this week, detailing some of the upcoming technological improvements they're hoping to help Respawn bring to Titanfall. It included sexy graphical jargon, like TXAA, 4K and HBAO+, and also some less enticing, more expected terms like SLI-support. They then deleted that post. What that means for these supposedly incoming improvements is unclear, but - as of writing - you can access the ghost of the post through Google's webcache.


The future of PC gaming: GPUs and 4K monitors

PC Gamer at

All week long, we're peering ahead to what the future holds for the PC gaming industry. Not just the hardware and software in our rigs, but how and where we use them, and how they impact the games we play. Here's part four of our five-part series; stay tuned all week for more from the future of PC gaming.

We dream of futuristic graphics cards with chrome Hot Rod piping and names as cool as The Pixelator. In reality, future graphics cards won't be human-sized or be styled after 1950s automobiles, but they will be faster than what we're running today. More importantly, APIs like AMD's Mantle will let our computers talk directly to our graphics cards, delivering better performance through more efficient coding. And we're going to need that performance, since 4K monitors are already on the horizon. Here's our look at the 2014 GPU landscape and the future of (entirely too expensive) 4K displays.