Gearbox Software

Borderlands: The Pre-Sequel season pass and preorder bonus revealed

Andy Chalk at

Gearbox has announced, to nobody's great surprise, that it plans to release four DLC packs for its upcoming shooter Borderlands: The Pre-Sequel. You will no doubt be just as shocked, which is to say not shocked at all, to learn that all four packs will be available collectively in a discounted Season Pass, and further, that if you preorder the game, you'll get some free bonus content.


Borderlands 2 is free on Steam this weekend

Shaun Prescott at

If for some reason you're interested in Borderlands 2 but have yet to play it, then here's good news: the game is free on Steam this weekend. Even better, if you enjoy the game there's a hefty 75 per cent discount on both Borderlands 2 and its Game of the Year edition during that period. Naturally, you'd be better off going for the latter as the DLC packs include a wealth of extra content.


Borderlands: The Pre-Sequel trailer teases a cannon-packing Claptrap

Andy Chalk at

Watching this new "Last Hope" trailer leaves me with a powerful urge to say, "Meet the new Borderlands—same as the old Borderlands," but that's not really a surprise, is it? Nor is it even something to complain about, really. After all, there are worse things you could end up with than more Borderlands, especially when Borderlands: The Pre-Sequel lets you dress Claptrap up like a heavily-armed, hat-wearing pirate ship.


Sega offers $1.25 million to settle Aliens: Colonial Marines lawsuit, but Gearbox fights on

Andy Chalk at

The Aliens: Colonial Marines legal saga may be stumbling toward at least a partial conclusion, as Sega has tentatively agreed to pay more than $1 million to settle the lawsuit against it. The publisher hasn't admitted to actually doing anything wrong, of course, but the expense of litigation and the uncertainty of the outcome has left both sides anxious to grab what they can and split without a fuss.


Gearbox seeks removal from Aliens: Colonial Marines class action lawsuit

Andy Chalk at

Gearbox Software was slapped with a lawsuit last year over the hot mess that was Aliens: Colonial Marines, and specifically that the final product was a far cry from what was promised in "actual gameplay" demos displayed at E3. Gearbox quickly dismissed the action as "frivolous" but otherwise remained quiet on the matter until yesterday, when lawyers for the studio filed multiple motions seeking to have it removed from the action.


Battleborn, Gearbox's new "triple-A hero-shooter," promises FPS gunplay and MOBA-like strategy

Andy Chalk at

Gearbox Software's next big thing is Battleborn, an "ambitious fusion of genres" that combines the action of multiplayer first-person shooters with the co-operative combat elements more commonly seen in MOBAs. It sounds vaguely reminiscent of the Borderlands games but publisher 2K Games says we've never played anything like it before.


Tales from the Borderlands interview with Telltale's Kevin Bruner

PC Gamer at

Telltale's Tales from the Borderlands is on display at E3 2014, and features editor Wes Fenlon got a first look at the Walking Dead developer's newest game. Here, Wes talks to Telltale president Kevin Bruner about how the studio started collaborating with Borderlands creator Gearbox Software, and how the team switches up the mood from zombie survival to sci-fi comedy.


Borderlands: The Pre-Sequel gameplay video is 16 minutes of lunar lunacy

Omri Petitte at

Pandora is Borderland's primary globular playground, but why should one celestial body get all the fun? Spanning the time between the first and second games, Borderlands: The Pre-Sequel sends us to the dusty crags and canyons of Pandora's moon, home of that giant H-shaped Hyperion mothership and the stage for Handsome Jack's rise to CEO overlord. We've seen it in action, and now you can as well with a lengthy playthrough tour video from co-developers 2K Australia and Gearbox.


Gearbox has more Borderlands DLC in development, but don't expect as much

Perry Vandell at

If you follow the happenings of Pandora with any form of regularity, chances are you know Gearbox is pumping out Borderlands 2 DLC past what was originally promised (and paid for) in the original Season Pass.


Gearbox: More Borderlands 2 DLC coming, new IP in development

Perry Vandell at

It’s easy to imagine Borderlands 2’s trail of DLC ending with an adventure in Tiny Tina’s schizophrenic mind, but CEO and President of Gearbox Software Randy Pitchford has different plans.


Duke Nukem Forever developer sues Gearbox for unpaid royalties

Perry Vandell at

Colonial Marines devs TimeGate Studios reportedly laying off all staff

T.J. Hafer at

Last week, we heard that Aliens: Colonial Marines co-developers TimeGate had filed for Chapter 11 bankruptcy protection following poor reception of the game and a false advertising lawsuit. As of today, Kotaku reports that its sources are saying the studio's staff has been laid off.


Gearbox writes off Aliens false advertising lawsuit as "frivolous litigation"

Shaun Prescott at

In the face of false advertising claims, both Gearbox and SEGA are keeping their cool. Following news earlier this week that a Californian law firm will file a class action lawsuit claiming the companies falsely advertised Aliens: Colonial Marines, both have written off the claims as without merit. In statements provided to Kotaku, both companies shrug the claims off, with varying degrees of flippancy.


Gearbox and Sega to defend against claims of Aliens: Colonial Marines false advertising

Shaun Prescott at

All manner of outrage followed the launch of Aliens: Colonial Marines. Not only was the finished product pretty average, but it paled in comparison to early demo footage. Many felt they'd been rorted. That sentiment will be tested in a court of law soon, because Californian law firm Edelson LLC yesterday filed a suit on behalf of one Damion Perrine, claiming that demos of the game at events including PAX and E3 were not indicative of the final product.


Gearbox now owns the Homeworld franchise

T.J. Hafer at

Borderlands developer Gearbox Software has just announced its acquisition of the Homeworld franchise. In the wake of THQ's bankruptcy, the cult classic space RTS was one of the last few licenses up for grabs when most of the publisher's former assets were auctioned off back in January. Gearbox's Chief Creative Officer, Brian Martel, reportedly "personally spearheaded the acquisition."


Gearbox details Borderlands 2 level, ammo, and inventory increase update

Omri Petitte at

Gearbox has posted a list of what to expect in an upcoming free update for Borderlands 2 that prepares Pandora for its incoming Ultimate Vault Hunter DLC and a level-cap increase to 61. Somewhat confusingly, a new Ultimate Vault Hunter mode will arrive in the patch everyone gets, but the similarly titled $5 DLC is where the extra levels, skill points, and weapons all reside.


Borderlands animated short film in the works from 2K and university students

Omri Petitte at

The off-the-wall Borderlands games wouldn't feel out of place as part of some alternate-reality, sadistic, Saturday-morning cartoon lineup, but both Gearbox and 2K want to make that scenario a reality. Partnering up with the Academy of Art University, the companies are launching a Borderlands Cooperative to invite the school's animation students to storyboard and produce an animated Borderlands short film for release later this year.


Aliens: Colonial Marines mods duct-tape on DirectX 10 features, improved lighting effects

Omri Petitte at

Well, that was fast. Only a little over 24 hours have passed since Aliens: Colonial Marines emerged from its dark alcove, but graphics mods are already becoming available. Two such offerings are the DirectX 10 and SweetFX add-ons which spruce up shadows, lighting, and color palettes for something a bit more reminiscent of the films' murky tones and cool hues.


Aliens: Colonial Marines patch doctors doorways, acid spit

Omri Petitte at

The word "door" appears no less than five times in the first patch for Aliens: Colonial Marines. It's a hefty day-one update for Gearbox's FPS, tweaking issues encountered in the campaign, co-op, and multiplayer, but the fact that more silly-sounding problems—NPCs passing through welded doors or bullets not passing through an open doorway—are being quashed just after the game's launch suggests Gearbox's smart-guns met trouble when targeting bugs during development.


Aliens: Colonial Marines review

Chris Thursten at

Late in the campaign you find yourself fighting through the xenomorph-haunted hallways of Hadley’s Hope. You are accompanied by Private O’Neal, a smartgun-toting jarhead. He’s the model of an FPS sidekick: a bottomless font of bullets and exposition who always knows what the plot requires him to know and occasionally - just occasionally - needs you to watch his back while he hacks a door. The two of you turn a corner in time to see an anonymous marine get hoisted into a ventilation shaft by a xenomorph’s lunging tail-spike.